using System; namespace Server.Engines.Craft; public class CraftRes { private TextDefinition _name; public CraftRes(Type type, TextDefinition name, int amount, TextDefinition message = null) { ItemType = type; Amount = amount; _name = name; Message = message; } public Type ItemType { get; } public TextDefinition Message { get; } public TextDefinition Name => _name ??= CraftItem.LabelNumber(ItemType); public int Amount { get; } public void SendMessage(Mobile from) { if (Message?.Number > 0) { from.SendLocalizedMessage(Message.Number); } else if (!string.IsNullOrEmpty(Message?.String)) { from.SendMessage(Message.String); } else { from.SendLocalizedMessage(502925); // You don't have the resources required to make that item. } } }