/*************************************************************************
* ModernUO *
* Copyright 2019-2026 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: BitArrayEnumIndexConverter.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see . *
*************************************************************************/
using System;
using System.Collections;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Server.Json;
public class BitArrayEnumIndexConverter : JsonConverter where T : struct, Enum
{
// ReSharper disable once StaticMemberInGenericType
private static int _maxValue = int.MinValue;
public override BitArray Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
if (_maxValue < 0)
{
// Get the max value and cache it.
var values = Enum.GetValues();
for (var i = 0; i < values.Length; i++)
{
var v = (int)(object)values[i];
if (v > _maxValue)
{
_maxValue = v;
}
}
}
// If the value is very large, we will have a major problem.
// We always assume zero-offset
var bitArray = new BitArray(_maxValue + 1);
while (true)
{
reader.Read();
if (reader.TokenType == JsonTokenType.EndObject)
{
break;
}
if (reader.TokenType != JsonTokenType.PropertyName)
{
throw new JsonException("Invalid Json structure for Flag object");
}
var key = reader.GetString();
reader.Read();
if (!reader.GetBoolean() || !Enum.TryParse(key, out var val))
{
continue;
}
bitArray[(int)(object)val] = true;
}
return bitArray;
}
public override void Write(Utf8JsonWriter writer, BitArray bitArray, JsonSerializerOptions options)
{
writer.WriteStartObject();
foreach (var flagName in Enum.GetNames(typeof(T)))
{
var value = (int)(object)Enum.Parse(flagName, false);
writer.WriteBoolean(flagName, bitArray[value]);
}
writer.WriteEndObject();
}
}