/************************************************************************* * ModernUO * * Copyright 2019-2026 - ModernUO Development Team * * Email: hi@modernuo.com * * File: BitArrayEnumIndexConverter.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System; using System.Collections; using System.Text.Json; using System.Text.Json.Serialization; namespace Server.Json; public class BitArrayEnumIndexConverter : JsonConverter where T : struct, Enum { // ReSharper disable once StaticMemberInGenericType private static int _maxValue = int.MinValue; public override BitArray Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) { if (_maxValue < 0) { // Get the max value and cache it. var values = Enum.GetValues(); for (var i = 0; i < values.Length; i++) { var v = (int)(object)values[i]; if (v > _maxValue) { _maxValue = v; } } } // If the value is very large, we will have a major problem. // We always assume zero-offset var bitArray = new BitArray(_maxValue + 1); while (true) { reader.Read(); if (reader.TokenType == JsonTokenType.EndObject) { break; } if (reader.TokenType != JsonTokenType.PropertyName) { throw new JsonException("Invalid Json structure for Flag object"); } var key = reader.GetString(); reader.Read(); if (!reader.GetBoolean() || !Enum.TryParse(key, out var val)) { continue; } bitArray[(int)(object)val] = true; } return bitArray; } public override void Write(Utf8JsonWriter writer, BitArray bitArray, JsonSerializerOptions options) { writer.WriteStartObject(); foreach (var flagName in Enum.GetNames(typeof(T))) { var value = (int)(object)Enum.Parse(flagName, false); writer.WriteBoolean(flagName, bitArray[value]); } writer.WriteEndObject(); } }