using System; using ModernUO.Serialization; using Server.Gumps; using Server.Misc; using Server.Network; namespace Server.Items; [SerializationGenerator(0, false)] public partial class NameChangeDeed : Item { [Constructible] public NameChangeDeed() : base(0x14F0) => LootType = LootType.Blessed; public override string DefaultName => "a name change deed"; public override void OnDoubleClick(Mobile from) { if (RootParent == from) { NameChangeDeedGump.DisplayTo(from, this); } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } } } public class NameChangeDeedGump : StaticGump { private readonly Item _sender; public override bool Singleton => true; private NameChangeDeedGump(Item sender) : base(50, 50) => _sender = sender; public static void DisplayTo(Mobile from, Item sender) { if (from?.NetState == null || sender?.Deleted != false) { return; } from.SendGump(new NameChangeDeedGump(sender)); } protected override void BuildLayout(ref StaticGumpBuilder builder) { builder.AddPage(); AddBlackAlpha(ref builder, 10, 120, 250, 85); builder.AddHtml(10, 125, 250, 20, "Name Change Deed".Center(0xFFFFFF)); builder.AddLabel(73, 15, 1152, ""); builder.AddLabel(20, 150, 0x480, "New Name:"); AddTextField(ref builder, 100, 150, 150, 20, 0); AddButtonLabeled(ref builder, 75, 180, 1, "Submit"); } private static void AddBlackAlpha(ref StaticGumpBuilder builder, int x, int y, int width, int height) { builder.AddImageTiled(x, y, width, height, 2624); builder.AddAlphaRegion(x, y, width, height); } private static void AddTextField(ref StaticGumpBuilder builder, int x, int y, int width, int height, int index) { builder.AddBackground(x - 2, y - 2, width + 4, height + 4, 0x2486); builder.AddTextEntry(x + 2, y + 2, width - 4, height - 4, 0, index, ""); } private static void AddButtonLabeled(ref StaticGumpBuilder builder, int x, int y, int buttonID, string text) { builder.AddButton(x, y - 1, 4005, 4007, buttonID); builder.AddHtml(x + 35, y, 240, 20, text.Color(0xFFFFFF)); } public override void OnResponse(NetState sender, in RelayInfo info) { if (_sender?.Deleted != false || info.ButtonID != 1 || _sender.RootParent != sender.Mobile) { return; } var m = sender.Mobile; var newName = info.GetTextEntry(0).AsSpan().Trim(); if (!NameVerification.ValidatePlayerName(newName)) { m.SendMessage("That name is unacceptable."); return; } m.RawName = newName.ToString(); m.SendMessage("Your name has been changed!"); m.SendMessage($"You are now known as {newName}"); _sender.Delete(); } }