using System; using Server.Items; using Server.Mobiles; namespace Server.Engines.BulkOrders { public abstract class SmallBOD : BaseBOD { private int m_AmountCur; private int m_Number; public SmallBOD( int hue, int amountCur, int amountMax, Type type, int number, int graphic, bool requireExeptional, BulkMaterialType material ) : base(hue, amountMax, requireExeptional, material) { Type = type; Graphic = graphic; m_AmountCur = amountCur; m_Number = number; } public SmallBOD() { } public SmallBOD(Serial serial) : base(serial) { } [CommandProperty(AccessLevel.GameMaster)] public int AmountCur { get => m_AmountCur; set { m_AmountCur = value; InvalidateProperties(); } } [CommandProperty(AccessLevel.GameMaster)] public Type Type { get; set; } [CommandProperty(AccessLevel.GameMaster)] public int Number { get => m_Number; set { m_Number = value; InvalidateProperties(); } } [CommandProperty(AccessLevel.GameMaster)] public int Graphic { get; set; } [CommandProperty(AccessLevel.GameMaster)] public override bool Complete => m_AmountCur == AmountMax; public override int LabelNumber => 1045151; // a bulk order deed public override void GetProperties(IPropertyList list) { base.GetProperties(list); list.Add(1060654); // small bulk order if (RequireExceptional) { list.Add(1045141); // All items must be exceptional. } if (Material != BulkMaterialType.None) { list.Add(SmallBODGump.GetMaterialNumberFor(Material)); // All items must be made with x material. } list.Add(1060656, $"{AmountMax}"); // amount to make: ~1_val~ list.Add(1060658, $"#{m_Number}\t{m_AmountCur}"); // ~1_val~: ~2_val~ } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack) || InSecureTrade || RootParent is PlayerVendor) { from.SendGump(new SmallBODGump(from, this)); } else { from.SendLocalizedMessage(1045156); // You must have the deed in your backpack to use it. } } public override void OnDoubleClickNotAccessible(Mobile from) { OnDoubleClick(from); } public override void OnDoubleClickSecureTrade(Mobile from) { OnDoubleClick(from); } public static BulkMaterialType GetMaterial(CraftResource resource) { return resource switch { CraftResource.DullCopper => BulkMaterialType.DullCopper, CraftResource.ShadowIron => BulkMaterialType.ShadowIron, CraftResource.Copper => BulkMaterialType.Copper, CraftResource.Bronze => BulkMaterialType.Bronze, CraftResource.Gold => BulkMaterialType.Gold, CraftResource.Agapite => BulkMaterialType.Agapite, CraftResource.Verite => BulkMaterialType.Verite, CraftResource.Valorite => BulkMaterialType.Valorite, CraftResource.SpinedLeather => BulkMaterialType.Spined, CraftResource.HornedLeather => BulkMaterialType.Horned, CraftResource.BarbedLeather => BulkMaterialType.Barbed, _ => BulkMaterialType.None }; } public override void EndCombine(Mobile from, Item item) { var objectType = item.GetType(); if (m_AmountCur >= AmountMax) { // The maximum amount of requested items have already been combined to this deed. from.SendLocalizedMessage(1045166); } else if (Type == null || objectType != Type && !objectType.IsSubclassOf(Type) || item is not BaseWeapon && item is not BaseArmor && item is not BaseClothing) { from.SendLocalizedMessage(1045169); // The item is not in the request. } else { var armor = item as BaseArmor; var clothing = item as BaseClothing; var material = GetMaterial(armor?.Resource ?? clothing?.Resource ?? CraftResource.None); if (Material >= BulkMaterialType.DullCopper && Material <= BulkMaterialType.Valorite && material != Material) { from.SendLocalizedMessage(1045168); // The item is not made from the requested ore. } else if (Material >= BulkMaterialType.Spined && Material <= BulkMaterialType.Barbed && material != Material) { from.SendLocalizedMessage(1049352); // The item is not made from the requested leather type. } else { bool isExceptional; if (item is BaseWeapon weapon) { isExceptional = weapon.Quality == WeaponQuality.Exceptional; } else if (armor != null) { isExceptional = armor.Quality == ArmorQuality.Exceptional; } else { isExceptional = clothing.Quality == ClothingQuality.Exceptional; } if (RequireExceptional && !isExceptional) { from.SendLocalizedMessage(1045167); // The item must be exceptional. } else { item.Delete(); ++AmountCur; from.SendLocalizedMessage(1045170); // The item has been combined with the deed. from.SendGump(new SmallBODGump(from, this)); if (m_AmountCur < AmountMax) { BeginCombine(from); } } } } } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version writer.Write(m_AmountCur); writer.Write(Type?.FullName); writer.Write(m_Number); writer.Write(Graphic); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); switch (version) { case 0: { m_AmountCur = reader.ReadInt(); var type = reader.ReadString(); if (type != null) { Type = AssemblyHandler.FindTypeByFullName(type); } m_Number = reader.ReadInt(); Graphic = reader.ReadInt(); break; } } } } }