using System; using Server.Engines.Craft; using Server.Multis; using Server.Spells; using Server.Targeting; namespace Server.Items { [Flippable(0x14F0, 0x14EF)] public abstract class BaseAddonContainerDeed : Item, ICraftable { private CraftResource m_Resource; public BaseAddonContainerDeed() : base(0x14F0) { Weight = 1.0; if (!Core.AOS) { LootType = LootType.Newbied; } } public BaseAddonContainerDeed(Serial serial) : base(serial) { } public abstract BaseAddonContainer Addon { get; } [CommandProperty(AccessLevel.GameMaster)] public CraftResource Resource { get => m_Resource; set { if (m_Resource != value) { m_Resource = value; Hue = CraftResources.GetHue(m_Resource); InvalidateProperties(); } } } public virtual int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue ) { var resourceType = typeRes ?? craftItem.Resources[0].ItemType; Resource = CraftResources.GetFromType(resourceType); var context = craftSystem.GetContext(from); if (context?.DoNotColor == true) { Hue = 0; } return quality; } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(1); // version // version 1 writer.Write((int)m_Resource); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); m_Resource = version switch { 1 => (CraftResource)reader.ReadInt(), _ => m_Resource }; } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.Target = new InternalTarget(this); } else { from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used. } } public override void GetProperties(IPropertyList list) { base.GetProperties(list); if (!CraftResources.IsStandard(m_Resource)) { list.Add(CraftResources.GetLocalizationNumber(m_Resource)); } } private class InternalTarget : Target { private readonly BaseAddonContainerDeed m_Deed; public InternalTarget(BaseAddonContainerDeed deed) : base(-1, true, TargetFlags.None) { m_Deed = deed; CheckLOS = false; } protected override void OnTarget(Mobile from, object targeted) { var p = targeted as IPoint3D; var map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { var addon = m_Deed.Addon; addon.Resource = m_Deed.Resource; SpellHelper.GetSurfaceTop(ref p); BaseHouse house = null; var res = addon.CouldFit(p, map, from, ref house); if (res == AddonFitResult.Valid) { addon.MoveToWorld(new Point3D(p), map); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.DoorsNotClosed) { from.SendMessage("You must close all house doors before placing this."); } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage(500268); // This object needs to be mounted on something. } if (res == AddonFitResult.Valid) { m_Deed.Delete(); house.Addons.Add(addon); house.AddSecure(from, addon); } else { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } } } } }