using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class Shell : Item { [Constructible] public Shell() : base(Utility.Random(0x3B12, 2)) { } public override int LabelNumber => 1074598; // A shell public override double DefaultWeight => 1.0; public override void AddNameProperties(IPropertyList list) { base.AddNameProperties(list); list.Add(1073634); // An aquarium decoration } } }