using System; using Server.Collections; using Server.Gumps; using Server.Network; namespace Server.Engines.Spawners; public class SpawnerGump : Gump { private readonly BaseSpawner _spawner; private SpawnerEntry _entry; private int _page; public SpawnerGump(BaseSpawner spawner, SpawnerEntry focusentry = null, int page = 0) : base(50, 50) { _spawner = spawner; _entry = focusentry; _page = page; AddPage(0); AddBackground(0, 0, 369, 400 + (_entry != null ? 44 : 0), 5054); AddAlphaRegion(0, 0, 369, 400 + (_entry != null ? 44 : 0)); AddHtml(263, 1, 250, 20, "#"); AddHtml(294, 1, 250, 20, "Max"); AddHtml(334, 1, 250, 20, "Prb"); // AddLabel( 95, 1, 0, "Creatures List" ); var offset = 0; for (var i = 0; i < 13; i++) { var textIndex = i * 5; var entryIndex = _page * 13 + i; SpawnerEntry entry = null; if (entryIndex < spawner.Entries.Count) { entry = _spawner.Entries[entryIndex]; } if (entry == null || _entry != entry) { AddButton( 28, 22 * i + 21 + offset, entry != null ? 0xFBA : 0xFA5, entry != null ? 0xFBC : 0xFA7, GetButtonID(2, i * 2) ); // Expand } else { AddButton( 28, 22 * i + 21 + offset, 0xFBB, 0xFBC, GetButtonID(2, i * 2) ); // Unexpand } AddButton(61, 22 * i + 21 + offset, 0xFA2, 0xFA4, GetButtonID(2, 1 + i * 2)); // Delete if (entry != null) { if (entry.Disabled) { AddButton(9, 22 * i + 24 + offset, 0x82C, 0x82C, GetButtonID(3, i)); // Locked, press to unlock } else { AddButton(7, 22 * i + 24 + offset, 0x2C88, 0x2C89, GetButtonID(3, i)); // Unlocked, press to lock } } // Locked entries render on a grey tile as labels instead of text entries, so they can't be edited var locked = entry?.Disabled == true; var fieldTile = locked ? 0x23F4 : 0xBBC; AddImageTiled(94, 22 * i + 20 + offset, 161, 23, 0xA40); // creature text box AddImageTiled(95, 22 * i + 21 + offset, 159, 21, fieldTile); // creature text box AddImageTiled(258, 22 * i + 20 + offset, 35, 23, 0xA40); // count html label AddImageTiled(259, 22 * i + 21 + offset, 33, 21, 0xE14); // count html label AddImageTiled(290, 22 * i + 20 + offset, 35, 23, 0xA40); // maxcount text box AddImageTiled(291, 22 * i + 21 + offset, 33, 21, fieldTile); // maxcount text box AddImageTiled(328, 22 * i + 20 + offset, 35, 23, 0xA40); // probability text box AddImageTiled(329, 22 * i + 21 + offset, 33, 21, fieldTile); // probability text box string name; string probability; string maxCount; var flags = EntryFlags.None; if (entry != null) { name = entry.SpawnedName; probability = entry.SpawnedProbability.ToString(); maxCount = entry.SpawnedMaxCount.ToString(); flags = entry.Valid; var count = spawner.CountSpawns(entry); AddHtml(258, 22 * i + 20 + offset + 1, 35, 15, $"
{count}/
"); } else { name = ""; probability = ""; maxCount = ""; } var nameHue = (flags & EntryFlags.InvalidType) != 0 ? 33 : 0; if (locked) { AddLabelCropped(98, 22 * i + 21 + offset, 156, 21, nameHue, name); // creature AddLabelCropped(293, 22 * i + 21 + offset, 30, 21, 0, maxCount); // max count AddLabelCropped(331, 22 * i + 21 + offset, 30, 21, 0, probability); // probability } else { AddTextEntry(98, 22 * i + 21 + offset, 156, 21, nameHue, textIndex, name); // creature AddTextEntry(293, 22 * i + 21 + offset, 30, 21, 0, textIndex + 1, maxCount); // max count AddTextEntry(331, 22 * i + 21 + offset, 30, 21, 0, textIndex + 2, probability); // probability } if (entry != null && _entry == entry) { AddLabel(5, 22 * i + 42, 0x384, "Params"); AddImageTiled(55, 22 * i + 42, 276, 23, 0xA40); // Parameters AddImageTiled(56, 22 * i + 43, 274, 21, fieldTile); // Parameters AddLabel(5, 22 * i + 64, 0x384, "Props"); AddImageTiled(55, 22 * i + 64, 276, 23, 0xA40); // Properties AddImageTiled(56, 22 * i + 65, 274, 21, fieldTile); // Properties var paramsHue = (flags & EntryFlags.InvalidParams) != 0 ? 33 : 0; var propsHue = (flags & EntryFlags.InvalidProps) != 0 ? 33 : 0; if (locked) { AddLabelCropped(59, 22 * i + 42, 271, 21, paramsHue, entry.Parameters); // parameters AddLabelCropped(59, 22 * i + 62, 271, 21, propsHue, entry.Properties); // properties } else { AddTextEntry(59, 22 * i + 42, 271, 21, paramsHue, textIndex + 3, entry.Parameters); // parameters AddTextEntry(59, 22 * i + 62, 271, 21, propsHue, textIndex + 4, entry.Properties); // properties } offset += 44; } } if (spawner.Running) { AddButton(5, 312 + offset, 0x2A4E, 0x2A3A, GetButtonID(1, 6)); AddLabel(38, 317 + offset, 0x384, "On"); } else { AddButton(5, 312 + offset, 0x2A62, 0x2A3A, GetButtonID(1, 7)); AddLabel(38, 317 + offset, 0x384, "Off"); } var totalSpawned = 0; var totalMax = 0; var totalWeight = 0; for (var i = 0; i < _spawner.Entries.Count; i++) { var spawnerEntry = _spawner.Entries[i]; totalSpawned += spawner.CountSpawns(spawnerEntry); if (!spawnerEntry.Disabled) { totalMax += spawnerEntry.SpawnedMaxCount; totalWeight += spawnerEntry.SpawnedProbability; } } AddHtml(258, 308 + offset, 35, 20, Html.Center($"{totalSpawned}", 0xF4F4F4)); AddHtml(290, 308 + offset, 35, 20, Html.Center($"{totalMax}", 0xF4F4F4)); AddHtml(328, 308 + offset, 35, 20, Html.Center($"{totalWeight}", 0xF4F4F4)); AddHtml(5, 1, 161, 20, $"{spawner.Name} ({totalSpawned}/{spawner.Count})"); AddButton(5, 347 + offset, 0xFAB, 0xFAD, GetButtonID(1, 2)); AddLabel(38, 347 + offset, 0x384, "Props"); AddButton(5, 369 + offset, 0xFAE, 0xFAF, GetButtonID(1, 8)); AddLabel(38, 369 + offset, 0x384, "Goto"); AddButton(90, 325 + offset, 0xFA2, 0xFA3, GetButtonID(1, 9)); AddLabel(123, 325 + offset, 0x384, "Reset"); AddButton(90, 347 + offset, 0xFB4, 0xFB6, GetButtonID(1, 3)); AddLabel(123, 347 + offset, 0x384, "Bring Home"); AddButton(90, 369 + offset, 0xFA8, 0xFAA, GetButtonID(1, 4)); AddLabel(123, 369 + offset, 0x384, "Total Respawn"); AddButton(283, 347 + offset, 0xFB7, 0xFB9, GetButtonID(1, 5)); AddLabel(316, 347 + offset, 0x384, "Save"); AddButton(283, 369 + offset, 0xFB1, 0xFB3, 0); AddLabel(316, 369 + offset, 0x384, "Cancel"); if (_page > 0) { AddButton(223, 308 + offset, 0x15E3, 0x15E7, GetButtonID(1, 0)); } else { AddImage(223, 308 + offset, 0x25EA); } if ((_page + 1) * 13 <= _spawner.Entries.Count) { AddButton(240, 308 + offset, 0x15E1, 0x15E5, GetButtonID(1, 1)); } else { AddImage(240, 308 + offset, 0x25E6); } } public int GetButtonID(int type, int index) => 1 + index * 10 + type; private static string GetCountColor(int count, int maxCount) => ((double) count / maxCount) switch { <= 0.25 => "#DE3163", // red <= 0.50 => "#FF7F50", // orange <= 0.75 => "#DFFF00", // yellow <= 1 => "#00FF00", // green _ => "#F4F4F4" // white }; public void CreateArray(RelayInfo info, Mobile from, BaseSpawner spawner) { var ocount = spawner.Entries.Count; using var queue = PooledRefQueue.Create(); for (var i = 0; i < 13; i++) { var index = i * 5; var entryindex = _page * 13 + i; var typeEntry = info.GetTextEntry(index); var maxSpawns = info.GetTextEntry(index + 1); var probability = info.GetTextEntry(index + 2); var customParams = info.GetTextEntry(index + 3); var customPrompts = info.GetTextEntry(index + 4); if (typeEntry == null) { continue; } var str = typeEntry.Trim().ToLower(); if (str.Length > 0) { var type = AssemblyHandler.FindTypeByName(str); if (type == null) { from.SendMessage($"{str} is not a valid type name for entry #{i}."); return; } SpawnerEntry entry; if (entryindex < ocount) { entry = spawner.Entries[entryindex]; entry.SpawnedName = str; if (maxSpawns != null) { entry.SpawnedMaxCount = Utility.ToInt32(maxSpawns.AsSpan().Trim()); } if (probability != null) { entry.SpawnedProbability = Utility.ToInt32(probability.AsSpan().Trim()); } } else { var maxcount = maxSpawns != null ? Utility.ToInt32(maxSpawns.AsSpan().Trim()) : 1; var probcount = probability != null ? Utility.ToInt32(probability.AsSpan().Trim()) : 100; entry = spawner.AddEntry(str, probcount, maxcount); } if (customParams != null) { entry.Parameters = customParams.Trim(); } if (customPrompts != null) { entry.Properties = customPrompts.Trim(); } } else if (entryindex < ocount && spawner.Entries[entryindex] != null) { queue.Enqueue(spawner.Entries[entryindex]); } } while (queue.Count > 0) { spawner.RemoveEntry(queue.Dequeue()); } if (ocount == 0 && spawner.Entries.Count > 0) { spawner.Start(); } } public override void OnResponse(NetState state, in RelayInfo info) { if (_spawner.Deleted) { return; } var val = info.ButtonID - 1; if (val < 0) { return; } var type = val % 10; var index = val / 10; switch (type) { case 0: // Cancel { return; } case 1: { switch (index) { case 0: { if (_spawner.Entries != null && _page > 0) { _page--; _entry = null; } break; } case 1: { if ((_page + 1) * 13 <= _spawner.Entries?.Count) { _page++; _entry = null; } break; } case 2: // Props { state.Mobile.SendGump(new PropertiesGump(state.Mobile, _spawner)); break; } case 3: // Bring Home { _spawner.BringToHome(); break; } case 4: // Complete respawn { _spawner.Respawn(); break; } case 5: // Save { CreateArray(info, state.Mobile, _spawner); break; } case 6: // On button { _spawner.Running = false; break; } case 7: // Off button { _spawner.Running = true; break; } case 8: // Goto { state.Mobile.MoveToWorld(_spawner.Location, _spawner.Map); break; } case 9: // Reset { _spawner.Reset(); break; } } break; } case 2: { var entryIndex = index / 2 + _page * 13; var buttonType = index % 2; if (entryIndex >= 0 && entryIndex < _spawner.Entries.Count) { var entry = _spawner.Entries[entryIndex]; if (buttonType == 0) // Spawn creature { _entry = _entry != entry ? entry : null; } else // Remove creatures { _spawner.RemoveSpawn(entryIndex); } } CreateArray(info, state.Mobile, _spawner); break; } case 3: // Enable/disable entry { var entryIndex = index + _page * 13; if (entryIndex >= 0 && entryIndex < _spawner.Entries.Count) { var entry = _spawner.Entries[entryIndex]; entry.Disabled = !entry.Disabled; } CreateArray(info, state.Mobile, _spawner); break; } } if (_entry != null && HasEntry(_spawner, _entry)) { state.Mobile.SendGump(new SpawnerGump(_spawner, _entry, _page)); } else { state.Mobile.SendGump(new SpawnerGump(_spawner, null, _page)); } } private static bool HasEntry(BaseSpawner spawner, SpawnerEntry entry) { var entries = spawner.Entries; for (var i = 0; i < entries.Count; i++) { if (entries[i] == entry) { return true; } } return false; } }