using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class AbyssReaver : Cyclone { [Constructible] public AbyssReaver() { SkillBonuses.SetValues(0, SkillName.Throwing, Utility.RandomMinMax(5, 10)); Attributes.WeaponDamage = Utility.RandomMinMax(25, 35); Slayer = SlayerName.Exorcism; } public override int LabelNumber => 1112694; // Abyss Reaver }