using ModernUO.Serialization; using Server.Engines.Craft; namespace Server.Items; [SerializationGenerator(0, false)] public partial class RunicSewingKit : BaseRunicTool { [Constructible] public RunicSewingKit(CraftResource resource) : base(resource, 0xF9D) => Hue = CraftResources.GetHue(resource); [Constructible] public RunicSewingKit(CraftResource resource, int uses) : base(resource, uses, 0xF9D) => Hue = CraftResources.GetHue(resource); public override double DefaultWeight => 2.0; public override CraftSystem CraftSystem => DefTailoring.CraftSystem; public override void AddNameProperty(IPropertyList list) { if (CraftResources.IsStandard(Resource)) { list.Add(1061119, " "); // ~1_LEATHER_TYPE~ runic sewing kit return; } var num = CraftResources.GetLocalizationNumber(Resource); if (num > 0) { // ~1_LEATHER_TYPE~ runic sewing kit list.AddLocalized(1061119, num); } else { // ~1_LEATHER_TYPE~ runic sewing kit list.Add(1061119, CraftResources.GetName(Resource)); } } public override void OnSingleClick(Mobile from) { if (CraftResources.IsStandard(Resource)) { LabelTo(from, 1061119, " "); // ~1_LEATHER_TYPE~ runic sewing kit return; } var num = CraftResources.GetLocalizationNumber(Resource); if (num > 0) { LabelTo(from, 1061119, $"#{num}"); // ~1_LEATHER_TYPE~ runic sewing kit } else { LabelTo(from, 1061119, CraftResources.GetName(Resource)); // ~1_LEATHER_TYPE~ runic sewing kit } } }