using System; using Server; using Server.Items; using ModernUO.Serialization; namespace Server.Custom.Dungeons { [SerializationGenerator(0)] // ModernUO Auto-Serialization public partial class PulsingBloodClot : Item { [Constructible] // Spelled with an 'i' for ModernUO public PulsingBloodClot() : base(0x122A) { Name = "Pulsing Blood Clot"; Weight = 1.0; Hue = 1157; } public PulsingBloodClot(Serial serial) : base(serial) { } } }