using Server.Factions; namespace Server.Ethics.Hero { public sealed class HeroEthic : Ethic { public HeroEthic() { m_Definition = new EthicDefinition( 0x482, "Hero", "(Hero)", "I will defend the virtues", new Power[] { new HolySense(), new HolyItem(), new SummonFamiliar(), new HolyBlade(), new Bless(), new HolyShield(), new HolySteed(), new HolyWord() } ); } public override bool IsEligible(Mobile mob) { if (mob.Kills >= 5) return false; Faction fac = Faction.Find(mob); return fac is TrueBritannians || fac is CouncilOfMages; } } }