using Server.Gumps; namespace Server.Factions { public abstract class FactionGump : Gump { public FactionGump(int x, int y) : base(x, y) { } public virtual int ButtonTypes => 10; public int ToButtonID(int type, int index) { return 1 + index * ButtonTypes + type; } public bool FromButtonID(int buttonID, out int type, out int index) { int offset = buttonID - 1; if (offset >= 0) { type = offset % ButtonTypes; index = offset / ButtonTypes; return true; } type = index = 0; return false; } public static bool Exists(Mobile mob) { return mob.HasGump(); } public void AddHtmlText(int x, int y, int width, int height, TextDefinition text, bool back, bool scroll) { if (text?.Number > 0) AddHtmlLocalized(x, y, width, height, text.Number, back, scroll); else if (text?.String != null) AddHtml(x, y, width, height, text.String, back, scroll); } } }