using System; namespace Server.Engines.Harvest { public class HarvestBank { private int m_Current; private int m_Maximum; private DateTime m_NextRespawn; private HarvestVein m_Vein, m_DefaultVein; public HarvestBank(HarvestDefinition def, HarvestVein defaultVein) { m_Maximum = Utility.RandomMinMax(def.MinTotal, def.MaxTotal); m_Current = m_Maximum; m_DefaultVein = defaultVein; m_Vein = m_DefaultVein; Definition = def; } public HarvestDefinition Definition{ get; } public int Current { get { CheckRespawn(); return m_Current; } } public HarvestVein Vein { get { CheckRespawn(); return m_Vein; } set => m_Vein = value; } public HarvestVein DefaultVein { get { CheckRespawn(); return m_DefaultVein; } } public void CheckRespawn() { if (m_Current == m_Maximum || m_NextRespawn > DateTime.UtcNow) return; m_Current = m_Maximum; if (Definition.RandomizeVeins) m_DefaultVein = Definition.GetVeinFrom(Utility.RandomDouble()); m_Vein = m_DefaultVein; } public void Consume(int amount, Mobile from) { CheckRespawn(); if (m_Current == m_Maximum) { double min = Definition.MinRespawn.TotalMinutes; double max = Definition.MaxRespawn.TotalMinutes; double rnd = Utility.RandomDouble(); m_Current = m_Maximum - amount; double minutes = min + rnd * (max - min); if (Definition.RaceBonus && from.Race == Race.Elf) //def.RaceBonus = Core.ML minutes *= .75; //25% off the time. m_NextRespawn = DateTime.UtcNow + TimeSpan.FromMinutes(minutes); } else { m_Current -= amount; } if (m_Current < 0) m_Current = 0; } } }