using System; using System.Linq; using Server.Items; namespace Server.Commands { public class GenKhaldun { private static int m_Count; public static void Initialize() { CommandSystem.Register("GenKhaldun", AccessLevel.Administrator, GenKhaldun_OnCommand); } public static bool FindMorphItem(int x, int y, int z, int inactiveItemID, int activeItemID) { IPooledEnumerable eable = Map.Felucca.GetItemsInRange(new Point3D(x, y, z), 0); bool found = eable.Any(item => item is MorphItem morphItem && morphItem.Z == z && morphItem.InactiveItemID == inactiveItemID && morphItem.ActiveItemID == activeItemID); eable.Free(); return found; } public static bool FindEffectController(int x, int y, int z) { IPooledEnumerable eable = Map.Felucca.GetItemsInRange(new Point3D(x, y, z), 0); bool found = eable.Any(item => item is EffectController && item.Z == z); eable.Free(); return found; } public static T TryCreateItem(int x, int y, int z, T srcItem) where T : Item { IPooledEnumerable eable = Map.Felucca.GetItemsInBounds(new Rectangle2D(x, y, 1, 1)); T t = eable.FirstOrDefault(item => item.GetType() == srcItem.GetType()); eable.Free(); if (t != null) { srcItem.Delete(); return t; } srcItem.MoveToWorld(new Point3D(x, y, z), Map.Felucca); m_Count++; return srcItem; } public static void CreateMorphItem(int x, int y, int z, int inactiveItemID, int activeItemID, int range) { if (FindMorphItem(x, y, z, inactiveItemID, activeItemID)) return; MorphItem item = new MorphItem(inactiveItemID, activeItemID, range, 3); item.MoveToWorld(new Point3D(x, y, z), Map.Felucca); m_Count++; } public static void CreateApproachLight(int x, int y, int z, int off, int on, LightType light) { if (FindMorphItem(x, y, z, off, on)) return; MorphItem item = new MorphItem(off, on, 2, 3); item.Light = light; item.MoveToWorld(new Point3D(x, y, z), Map.Felucca); m_Count++; } public static void CreateSoundEffect(int x, int y, int z, int sound, int range) { if (FindEffectController(x, y, z)) return; EffectController item = new EffectController(); item.SoundID = sound; item.TriggerType = EffectTriggerType.InRange; item.TriggerRange = range; item.MoveToWorld(new Point3D(x, y, z), Map.Felucca); m_Count++; } public static void CreateBigTeleporterItem(int x, int y, bool reverse) { if (FindMorphItem(x, y, 0, reverse ? 0x17DC : 0x17EE, reverse ? 0x17EE : 0x17DC)) return; MorphItem item = new MorphItem(reverse ? 0x17DC : 0x17EE, reverse ? 0x17EE : 0x17DC, 1, 3); item.MoveToWorld(new Point3D(x, y, 0), Map.Felucca); m_Count++; } public static void GenKhaldun_OnCommand(CommandEventArgs e) { m_Count = 0; // Generate Morph Items CreateMorphItem(5459, 1416, 0, 0x1D0, 0x1, 1); CreateMorphItem(5460, 1416, 0, 0x1D0, 0x1, 1); CreateMorphItem(5459, 1416, 0, 0x1, 0x53D, 1); CreateMorphItem(5460, 1416, 0, 0x1, 0x53B, 1); CreateMorphItem(5459, 1425, 0, 0x1, 0x53B, 2); CreateMorphItem(5459, 1426, 0, 0x1, 0x53B, 2); CreateMorphItem(5459, 1427, 0, 0x1, 0x53B, 2); CreateMorphItem(5460, 1425, 0, 0x1, 0x53B, 2); CreateMorphItem(5460, 1426, 0, 0x1, 0x53B, 2); CreateMorphItem(5460, 1427, 0, 0x1, 0x53B, 2); CreateMorphItem(5461, 1427, 0, 0x1, 0x53B, 2); CreateMorphItem(5460, 1422, 0, 0x1, 0x544, 2); CreateMorphItem(5460, 1419, 0, 0x1, 0x545, 2); CreateMorphItem(5460, 1420, 0, 0x1, 0x545, 2); CreateMorphItem(5460, 1423, 0, 0x1, 0x545, 2); CreateMorphItem(5460, 1424, 0, 0x1, 0x545, 2); CreateMorphItem(5461, 1426, 0, 0x1, 0x545, 2); CreateMorphItem(5460, 1417, 0, 0x1, 0x546, 1); CreateMorphItem(5460, 1418, 0, 0x1, 0x546, 2); CreateMorphItem(5460, 1421, 0, 0x1, 0x546, 2); CreateMorphItem(5461, 1425, 0, 0x1, 0x548, 2); CreateMorphItem(5459, 1420, 0, 0x1, 0x54A, 2); CreateMorphItem(5459, 1421, 0, 0x1, 0x54A, 2); CreateMorphItem(5459, 1423, 0, 0x1, 0x54A, 2); CreateMorphItem(5459, 1418, 0, 0x1, 0x54B, 2); CreateMorphItem(5459, 1422, 0, 0x1, 0x54B, 2); CreateMorphItem(5459, 1417, 0, 0x1, 0x54C, 1); CreateMorphItem(5459, 1419, 0, 0x1, 0x54C, 2); CreateMorphItem(5459, 1424, 0, 0x1, 0x54C, 2); CreateMorphItem(5458, 1426, 0, 0x1, 0x1D1, 2); CreateMorphItem(5459, 1427, 0, 0x1, 0x1E3, 2); CreateMorphItem(5458, 1425, 3, 0x1, 0x1E4, 2); CreateMorphItem(5458, 1427, 6, 0x1, 0x1E5, 2); CreateMorphItem(5461, 1427, 0, 0x1, 0x1E8, 2); CreateMorphItem(5460, 1427, 0, 0x1, 0x1E9, 2); CreateMorphItem(5458, 1425, 0, 0x1, 0x1EA, 2); CreateMorphItem(5458, 1427, 0, 0x1, 0x1EA, 2); CreateMorphItem(5458, 1427, 3, 0x1, 0x1EA, 2); // Generate Approach Lights CreateApproachLight(5393, 1417, 0, 0x1857, 0x1858, LightType.Circle150); CreateApproachLight(5393, 1420, 0, 0x1857, 0x1858, LightType.Circle150); CreateApproachLight(5395, 1421, 0, 0x1857, 0x1858, LightType.Circle150); CreateApproachLight(5396, 1417, 0, 0x1857, 0x1858, LightType.Circle150); CreateApproachLight(5397, 1419, 0, 0x1857, 0x1858, LightType.Circle150); CreateApproachLight(5441, 1393, 5, 0x1F2B, 0x19BB, LightType.Circle225); CreateApproachLight(5446, 1393, 5, 0x1F2B, 0x19BB, LightType.Circle225); // Generate Sound Effects CreateSoundEffect(5425, 1489, 5, 0x102, 1); CreateSoundEffect(5425, 1491, 5, 0x102, 1); CreateSoundEffect(5449, 1499, 10, 0xF5, 1); CreateSoundEffect(5451, 1499, 10, 0xF5, 1); CreateSoundEffect(5453, 1499, 10, 0xF5, 1); CreateSoundEffect(5524, 1367, 0, 0x102, 1); CreateSoundEffect(5450, 1370, 0, 0x220, 2); CreateSoundEffect(5450, 1372, 0, 0x220, 2); CreateSoundEffect(5460, 1416, 0, 0x244, 2); CreateSoundEffect(5483, 1439, 5, 0x14, 3); // Generate Big Teleporter CreateBigTeleporterItem(5387, 1325, true); CreateBigTeleporterItem(5388, 1326, true); CreateBigTeleporterItem(5388, 1325, false); CreateBigTeleporterItem(5387, 1326, false); // Generate Central Khaldun entrance DisappearingRaiseSwitch sw = TryCreateItem(5459, 1426, 10, new DisappearingRaiseSwitch()); RaiseSwitch lv = TryCreateItem(5403, 1359, 0, new RaiseSwitch()); RaisableItem stone = TryCreateItem(5403, 1360, 0, new RaisableItem(0x788, 10, 0x477, 0x475, TimeSpan.FromMinutes(1.5))); RaisableItem door = TryCreateItem(5524, 1367, 0, new RaisableItem(0x1D0, 20, 0x477, 0x475, TimeSpan.FromMinutes(5.0))); sw.RaisableItem = stone; lv.RaisableItem = door; e.Mobile.SendMessage($"{m_Count} dynamic Khaldun item{(m_Count == 1 ? "" : "s")} generated."); } } }