namespace Server.Items { public class ABauble : Item { [Constructible] public ABauble() : base(0x23B) { LootType = LootType.Blessed; } public ABauble(Serial serial) : base(serial) { } public override int LabelNumber => 1073137; // A bauble public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // Version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }