using Server.Gumps; using Server.Items; using Server.Mobiles; namespace Server.Engines.Quests.Necro { public class Mardoth : BaseQuester { [Constructible] public Mardoth() : base("the Ancient Necromancer") { } public Mardoth(Serial serial) : base(serial) { } public override string DefaultName => "Mardoth"; public override void InitBody() { InitStats(100, 100, 25); Hue = 0x8849; Body = 0x190; } public override bool OnDragDrop(Mobile from, Item dropped) { if (from is PlayerMobile player) { QuestSystem qs = player.Quest; if (qs is DarkTidesQuest) if (dropped is DarkTidesHorn horn) { if (player.Young) { if (horn.Charges < 10) { SayTo(from, 1049384); // I have recharged the item for you. horn.Charges = 10; } else { SayTo(from, 1049385); // That doesn't need recharging yet. } } else { player.SendLocalizedMessage(1114333); //You must be young to have this item recharged. } return false; } } return base.OnDragDrop(from, dropped); } public override void InitOutfit() { AddItem(new Sandals(0x1)); AddItem(new Robe(0x66D)); AddItem(new BlackStaff()); AddItem(new WizardsHat(0x1)); FacialHairItemID = 0x2041; FacialHairHue = 0x482; HairItemID = 0x203C; HairHue = 0x482; Item gloves = new BoneGloves(); gloves.Hue = 0x66D; AddItem(gloves); Item gorget = new PlateGorget(); gorget.Hue = 0x1; AddItem(gorget); } public override int GetAutoTalkRange(PlayerMobile m) { return 3; } public override bool CanTalkTo(PlayerMobile to) { if (!(to.Quest is DarkTidesQuest qs)) return to.Quest == null && QuestSystem.CanOfferQuest(to, typeof(DarkTidesQuest)); return qs.FindObjective() != null; } public override void OnTalk(PlayerMobile player, bool contextMenu) { QuestSystem qs = player.Quest; if (qs is DarkTidesQuest) { if (DarkTidesQuest.HasLostCallingScroll(player)) { qs.AddConversation(new LostCallingScrollConversation(true)); } else { QuestObjective obj = qs.FindObjective(); if (obj?.Completed == false) { obj.Complete(); } else { obj = qs.FindObjective(); if (obj?.Completed == false) { obj.Complete(); } else { obj = qs.FindObjective(); if (obj?.Completed == false) { Container cont = GetNewContainer(); cont.DropItem(new PigIron(20)); cont.DropItem(new NoxCrystal(20)); cont.DropItem(new BatWing(25)); cont.DropItem(new DaemonBlood(20)); cont.DropItem(new GraveDust(20)); BaseWeapon weapon = new BoneHarvester(); weapon.Slayer = SlayerName.OrcSlaying; if (Core.AOS) { BaseRunicTool.ApplyAttributesTo(weapon, 3, 20, 40); } else { weapon.DamageLevel = (WeaponDamageLevel)RandomMinMaxScaled(2, 4); weapon.AccuracyLevel = (WeaponAccuracyLevel)RandomMinMaxScaled(2, 4); weapon.DurabilityLevel = (WeaponDurabilityLevel)RandomMinMaxScaled(2, 4); } cont.DropItem(weapon); cont.DropItem(new BankCheck(2000)); cont.DropItem(new EnchantedSextant()); if (!player.PlaceInBackpack(cont)) { cont.Delete(); player.SendLocalizedMessage( 1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } else { obj.Complete(); } } else if (contextMenu) { FocusTo(player); player.SendLocalizedMessage(1061821); // Mardoth has nothing more for you at this time. } } } } } else if (qs == null && QuestSystem.CanOfferQuest(player, typeof(DarkTidesQuest))) { new DarkTidesQuest(player).SendOffer(); } } public override void OnMovement(Mobile m, Point3D oldLocation) { base.OnMovement(m, oldLocation); if (m is PlayerMobile && !m.Frozen && !m.Alive && InRange(m, 4) && !InRange(oldLocation, 4) && InLOS(m)) { if (m.Map == null || !m.Map.CanFit(m.Location, 16, false, false)) { m.SendLocalizedMessage(502391); // Thou can not be resurrected there! } else { Direction = GetDirectionTo(m); m.PlaySound(0x214); m.FixedEffect(0x376A, 10, 16); m.CloseGump(); m.SendGump(new ResurrectGump(m, ResurrectMessage.Healer)); } } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }