using Server.Mobiles; namespace Server.Engines.Quests.Doom { public class AcceptConversation : QuestConversation { public override object Message => 1050027; public override void OnRead() { System.AddObjective(new CollectBonesObjective()); } } public class VanquishDaemonConversation : QuestConversation { public override object Message => 1050021; public override void OnRead() { Victoria victoria = ((TheSummoningQuest)System).Victoria; if (victoria == null) { System.From.SendMessage("Internal error: unable to find Victoria. Quest unable to continue."); System.Cancel(); } else { SummoningAltar altar = victoria.Altar; if (altar == null) { System.From.SendMessage("Internal error: unable to find summoning altar. Quest unable to continue."); System.Cancel(); } else if (altar.Daemon == null || !altar.Daemon.Alive) { BoneDemon daemon = new BoneDemon(); daemon.MoveToWorld(altar.Location, altar.Map); altar.Daemon = daemon; System.AddObjective(new VanquishDaemonObjective(daemon)); } else { victoria.SayTo(System.From, "The devourer has already been summoned."); ((TheSummoningQuest)System).WaitForSummon = true; } } } } }