using System; using Server.Gumps; using Server.Mobiles; using Server.Multis; namespace Server.Items { public class CharacterStatuePlinth : Static, IAddon { private CharacterStatue m_Statue; public CharacterStatuePlinth(CharacterStatue statue) : base(0x32F2) { m_Statue = statue; InvalidateHue(); } public CharacterStatuePlinth(Serial serial) : base(serial) { } public override int LabelNumber => 1076201; // Character Statue public Item Deed => new CharacterStatueDeed(m_Statue); public virtual bool CouldFit(IPoint3D p, Map map) { Point3D point = new Point3D(p.X, p.Y, p.Z); if (map == null || !map.CanFit(point, 20)) return false; BaseHouse house = BaseHouse.FindHouseAt(point, map, 20); if (house == null) return false; AddonFitResult result = CharacterStatueTarget.CheckDoors(point, 20, house); if (result == AddonFitResult.Valid) return true; return false; } public override void OnAfterDelete() { base.OnAfterDelete(); if (m_Statue?.Deleted == false) m_Statue.Delete(); } public override void OnMapChange() { if (m_Statue != null) m_Statue.Map = Map; } public override void OnLocationChange(Point3D oldLocation) { if (m_Statue != null) m_Statue.Location = new Point3D(X, Y, Z + 5); } public override void OnDoubleClick(Mobile from) { if (m_Statue != null) from.SendGump(new CharacterPlinthGump(m_Statue)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version writer.Write(m_Statue); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); m_Statue = reader.ReadMobile() as CharacterStatue; if (m_Statue?.SculptedBy == null || Map == Map.Internal) Timer.DelayCall(TimeSpan.Zero, Delete); } public void InvalidateHue() { if (m_Statue != null) Hue = 0xB8F + (int)m_Statue.StatueType * 4 + (int)m_Statue.Material; } private class CharacterPlinthGump : Gump { public CharacterPlinthGump(CharacterStatue statue) : base(60, 30) { Closable = true; Disposable = true; Draggable = true; Resizable = false; AddPage(0); AddImage(0, 0, 0x24F4); AddHtml(55, 50, 150, 20, statue.Name); AddHtml(55, 75, 150, 20, statue.SculptedOn.ToString()); AddHtmlLocalized(55, 100, 150, 20, GetTypeNumber(statue.StatueType), 0); } public int GetTypeNumber(StatueType type) { switch (type) { case StatueType.Marble: return 1076181; case StatueType.Jade: return 1076180; case StatueType.Bronze: return 1076230; default: return 1076181; } } } } }