using System.Collections.Generic; using Server.Gumps; using Server.Mobiles; using Server.Network; namespace Server.Guilds { public enum GuildDisplayType { All, AwaitingAction, Relations } public class GuildDiplomacyGump : BaseGuildListGump { private GuildDisplayType m_Display; private TextDefinition m_LowerText; public GuildDiplomacyGump(PlayerMobile pm, Guild g) : this(pm, g, NameComparer.Instance, true, "", 0, GuildDisplayType.All, Utility.CastListCovariant(new List(BaseGuild.List.Values)), 1063136 + (int)GuildDisplayType.All) { } public GuildDiplomacyGump(PlayerMobile pm, Guild g, IComparer currentComparer, bool ascending, string filter, int startNumber, GuildDisplayType display) : this(pm, g, currentComparer, ascending, filter, startNumber, display, Utility.CastListCovariant(new List(BaseGuild.List.Values)), 1063136 + (int)display) { } public GuildDiplomacyGump(PlayerMobile pm, Guild g, IComparer currentComparer, bool ascending, string filter, int startNumber, List list, TextDefinition lowerText) : this(pm, g, currentComparer, ascending, filter, startNumber, GuildDisplayType.All, list, lowerText) { } public GuildDiplomacyGump(PlayerMobile pm, Guild g, bool ascending, string filter, int startNumber, List list, TextDefinition lowerText) : this(pm, g, NameComparer.Instance, ascending, filter, startNumber, GuildDisplayType.All, list, lowerText) { } public GuildDiplomacyGump(PlayerMobile pm, Guild g, IComparer currentComparer, bool ascending, string filter, int startNumber, GuildDisplayType display, List list, TextDefinition lowerText) : base(pm, g, list, currentComparer, ascending, filter, startNumber, new[] { new InfoField(1062954, 280, NameComparer.Instance), //Guild Name new InfoField(1062957, 50, AbbrevComparer.Instance), //Abbrev new InfoField(1062958, 120, new StatusComparer(g)) //Guild Title }) { m_Display = display; m_LowerText = lowerText; PopulateGump(); } protected virtual bool AllowAdvancedSearch => true; public override bool WillFilter { get { if (m_Display == GuildDisplayType.All) return base.WillFilter; return true; } } public override void PopulateGump() { base.PopulateGump(); AddHtmlLocalized(431, 43, 110, 26, 1062978, 0xF); // Diplomacy } protected override TextDefinition[] GetValuesFor(Guild g, int aryLength) { TextDefinition[] defs = new TextDefinition[aryLength]; defs[0] = g == guild ? Color(g.Name, 0x006600) : g.Name; defs[1] = g.Abbreviation; defs[2] = 3000085; //Peace if (guild.IsAlly(g)) { if (guild.Alliance.Leader == g) defs[2] = 1063237; // Alliance Leader else defs[2] = 1062964; // Ally } else if (guild.IsWar(g)) { defs[2] = 3000086; // War } return defs; } public override bool HasRelationship(Guild g) { if (g == guild) return false; if (guild.FindPendingWar(g) != null) return true; AllianceInfo alliance = guild.Alliance; if (alliance != null) { Guild leader = alliance.Leader; if (leader != null) { if (guild == leader && alliance.IsPendingMember(g) || g == leader && alliance.IsPendingMember(guild)) return true; } else if (alliance.IsPendingMember(g)) { return true; } } return false; } public override void DrawEndingEntry(int itemNumber) { //AddHtmlLocalized( 66, 153 + itemNumber * 28, 280, 26, 1063136 + (int)m_Display, 0xF, false, false ); // Showing All Guilds/Awaiting Action/ w/Relation Ship //AddHtmlText( 66, 153 + itemNumber * 28, 280, 26, m_LowerText, false, false ); if (m_LowerText?.Number > 0) AddHtmlLocalized(66, 153 + itemNumber * 28, 280, 26, m_LowerText.Number, 0xF); else if (m_LowerText?.String != null) AddHtml(66, 153 + itemNumber * 28, 280, 26, Color(m_LowerText.String, 0x99)); if (AllowAdvancedSearch) { AddBackground(350, 148 + itemNumber * 28, 200, 26, 0x2486); AddButton(355, 153 + itemNumber * 28, 0x845, 0x846, 8); AddHtmlLocalized(380, 151 + itemNumber * 28, 160, 26, 1063083, 0x0); // Advanced Search } } protected override bool IsFiltered(Guild g, string filter) { if (g == null) return true; switch (m_Display) { case GuildDisplayType.Relations: { //if ( !( guild.IsWar( g ) || guild.IsAlly( g ) ) ) if (!(guild.FindActiveWar(g) != null || guild.IsAlly(g)) ) //As per OSI, only the guild leader wars show up under the sorting by relation return true; return false; } case GuildDisplayType.AwaitingAction: { return !HasRelationship(g); } } return !(Insensitive.Contains(g.Name, filter) || Insensitive.Contains(g.Abbreviation, filter)); } public override Gump GetResentGump(PlayerMobile pm, Guild g, IComparer comparer, bool ascending, string filter, int startNumber) { return new GuildDiplomacyGump(pm, g, comparer, ascending, filter, startNumber, m_Display); } public override Gump GetObjectInfoGump(PlayerMobile pm, Guild g, Guild o) { if (guild == o) return new GuildInfoGump(pm, g); return new OtherGuildInfo(pm, g, o); } public override void OnResponse(NetState sender, RelayInfo info) { base.OnResponse(sender, info); if (!(sender.Mobile is PlayerMobile pm) || !IsMember(pm, guild)) return; if (AllowAdvancedSearch && info.ButtonID == 8) pm.SendGump(new GuildAdvancedSearchGump(pm, guild, m_Display, AdvancedSearch_Callback)); } public void AdvancedSearch_Callback(GuildDisplayType display) { m_Display = display; ResendGump(); } #region Comparers private class NameComparer : IComparer { public static readonly IComparer Instance = new NameComparer(); public int Compare(Guild x, Guild y) { if (x == null && y == null) return 0; if (x == null) return -1; if (y == null) return 1; return Insensitive.Compare(x.Name, y.Name); } } private class StatusComparer : IComparer { private Guild m_Guild; public StatusComparer(Guild g) { m_Guild = g; } public int Compare(Guild x, Guild y) { if (x == null && y == null) return 0; if (x == null) return -1; if (y == null) return 1; GuildCompareStatus aStatus = GuildCompareStatus.Peace; GuildCompareStatus bStatus = GuildCompareStatus.Peace; if (m_Guild.IsAlly(x)) aStatus = GuildCompareStatus.Ally; else if (m_Guild.IsWar(x)) aStatus = GuildCompareStatus.War; if (m_Guild.IsAlly(y)) bStatus = GuildCompareStatus.Ally; else if (m_Guild.IsWar(y)) bStatus = GuildCompareStatus.War; return ((int)aStatus).CompareTo((int)bStatus); } private enum GuildCompareStatus { Peace, Ally, War } } private class AbbrevComparer : IComparer { public static readonly IComparer Instance = new AbbrevComparer(); public int Compare(Guild x, Guild y) { if (x == null && y == null) return 0; if (x == null) return -1; if (y == null) return 1; return Insensitive.Compare(x.Abbreviation, y.Abbreviation); } } #endregion } }