using System; using System.Collections.Generic; using System.Reflection; using Server.HuePickers; using Server.Items; using Server.Mobiles; using Server.Network; namespace Server.Gumps { public class PlayerVendorBuyGump : Gump { private PlayerVendor m_Vendor; private VendorItem m_VI; public PlayerVendorBuyGump(PlayerVendor vendor, VendorItem vi) : base(100, 200) { m_Vendor = vendor; m_VI = vi; AddBackground(100, 10, 300, 150, 5054); AddHtmlLocalized(125, 20, 250, 24, 1019070); // You have agreed to purchase: if (!string.IsNullOrEmpty(vi.Description)) AddLabel(125, 45, 0, vi.Description); else AddHtmlLocalized(125, 45, 250, 24, 1019072); // an item without a description AddHtmlLocalized(125, 70, 250, 24, 1019071); // for the amount of: AddLabel(125, 95, 0, vi.Price.ToString()); AddButton(250, 130, 4005, 4007, 0); AddHtmlLocalized(282, 130, 100, 24, 1011012); // CANCEL AddButton(120, 130, 4005, 4007, 1); AddHtmlLocalized(152, 130, 100, 24, 1011036); // OKAY } public override void OnResponse(NetState state, RelayInfo info) { Mobile from = state.Mobile; if (!m_Vendor.CanInteractWith(from, false)) return; if (m_Vendor.IsOwner(from)) { m_Vendor.SayTo(from, 503212); // You own this shop, just take what you want. return; } if (info.ButtonID == 1) { m_Vendor.Say(from.Name); if (!m_VI.Valid || !m_VI.Item.IsChildOf(m_Vendor.Backpack)) { m_Vendor.SayTo(from, 503216); // You can't buy that. return; } int totalGold = 0; if (from.Backpack != null) totalGold += from.Backpack.GetAmount(typeof(Gold)); totalGold += Banker.GetBalance(from); if (totalGold < m_VI.Price) { m_Vendor.SayTo(from, 503205); // You cannot afford this item. } else if (!from.PlaceInBackpack(m_VI.Item)) { m_Vendor.SayTo(from, 503204); // You do not have room in your backpack for this. } else { int leftPrice = m_VI.Price; if (from.Backpack != null) leftPrice -= from.Backpack.ConsumeUpTo(typeof(Gold), leftPrice); if (leftPrice > 0) Banker.Withdraw(from, leftPrice); m_Vendor.HoldGold += m_VI.Price; from.SendLocalizedMessage(503201); // You take the item. } } else { from.SendLocalizedMessage(503207); // Cancelled purchase. } } } public class PlayerVendorOwnerGump : Gump { private PlayerVendor m_Vendor; public PlayerVendorOwnerGump(PlayerVendor vendor) : base(50, 200) { m_Vendor = vendor; int perDay = m_Vendor.ChargePerDay; AddPage(0); AddBackground(25, 10, 530, 140, 5054); AddHtmlLocalized(425, 25, 120, 20, 1019068); // See goods AddButton(390, 25, 4005, 4007, 1); AddHtmlLocalized(425, 48, 120, 20, 1019069); // Customize AddButton(390, 48, 4005, 4007, 2); AddHtmlLocalized(425, 72, 120, 20, 1011012); // CANCEL AddButton(390, 71, 4005, 4007, 0); AddHtmlLocalized(40, 72, 260, 20, 1038321); // Gold held for you: AddLabel(300, 72, 0, m_Vendor.HoldGold.ToString()); AddHtmlLocalized(40, 96, 260, 20, 1038322); // Gold held in my account: AddLabel(300, 96, 0, m_Vendor.BankAccount.ToString()); //AddHtmlLocalized( 40, 120, 260, 20, 1038324, false, false ); // My charge per day is: // Localization has changed, we must use a string here AddHtml(40, 120, 260, 20, "My charge per day is:"); AddLabel(300, 120, 0, perDay.ToString()); double days = (m_Vendor.HoldGold + m_Vendor.BankAccount) / (double)perDay; AddHtmlLocalized(40, 25, 260, 20, 1038318); // Amount of days I can work: AddLabel(300, 25, 0, ((int)days).ToString()); AddHtmlLocalized(40, 48, 260, 20, 1038319); // Earth days: AddLabel(300, 48, 0, ((int)(days / 12.0)).ToString()); } public override void OnResponse(NetState state, RelayInfo info) { Mobile from = state.Mobile; if (!m_Vendor.CanInteractWith(from, true)) return; switch (info.ButtonID) { case 1: { m_Vendor.OpenBackpack(from); break; } case 2: { from.SendGump(new PlayerVendorCustomizeGump(m_Vendor, from)); break; } } } } public class NewPlayerVendorOwnerGump : Gump { private PlayerVendor m_Vendor; public NewPlayerVendorOwnerGump(PlayerVendor vendor) : base(50, 200) { m_Vendor = vendor; int perRealWorldDay = vendor.ChargePerRealWorldDay; int goldHeld = vendor.HoldGold; AddBackground(25, 10, 530, 180, 0x13BE); AddImageTiled(35, 20, 510, 160, 0xA40); AddAlphaRegion(35, 20, 510, 160); AddImage(10, 0, 0x28DC); AddImage(537, 175, 0x28DC); AddImage(10, 175, 0x28DC); AddImage(537, 0, 0x28DC); if (goldHeld < perRealWorldDay) { int goldNeeded = perRealWorldDay - goldHeld; AddHtmlLocalized(40, 35, 260, 20, 1038320, 0x7FFF); // Gold needed for 1 day of vendor salary: AddLabel(300, 35, 0x1F, goldNeeded.ToString()); } else { int days = goldHeld / perRealWorldDay; AddHtmlLocalized(40, 35, 260, 20, 1038318, 0x7FFF); // # of days Vendor salary is paid for: AddLabel(300, 35, 0x480, days.ToString()); } AddHtmlLocalized(40, 58, 260, 20, 1038324, 0x7FFF); // My charge per real world day is: AddLabel(300, 58, 0x480, perRealWorldDay.ToString()); AddHtmlLocalized(40, 82, 260, 20, 1038322, 0x7FFF); // Gold held in my account: AddLabel(300, 82, 0x480, goldHeld.ToString()); AddHtmlLocalized(40, 108, 260, 20, 1062509, 0x7FFF); // Shop Name: AddLabel(140, 106, 0x66D, vendor.ShopName); if (vendor is RentedVendor rentedVendor) { rentedVendor.ComputeRentalExpireDelay(out int days, out int hours); AddLabel(38, 132, 0x480, $"Location rental will expire in {days} day{(days != 1 ? "s" : "")} and {hours} hour{(hours != 1 ? "s" : "")}."); } AddButton(390, 24, 0x15E1, 0x15E5, 1); AddHtmlLocalized(408, 21, 120, 20, 1019068, 0x7FFF); // See goods AddButton(390, 44, 0x15E1, 0x15E5, 2); AddHtmlLocalized(408, 41, 120, 20, 1019069, 0x7FFF); // Customize AddButton(390, 64, 0x15E1, 0x15E5, 3); AddHtmlLocalized(408, 61, 120, 20, 1062434, 0x7FFF); // Rename Shop AddButton(390, 84, 0x15E1, 0x15E5, 4); AddHtmlLocalized(408, 81, 120, 20, 3006217, 0x7FFF); // Rename Vendor AddButton(390, 104, 0x15E1, 0x15E5, 5); AddHtmlLocalized(408, 101, 120, 20, 3006123, 0x7FFF); // Open Paperdoll AddButton(390, 124, 0x15E1, 0x15E5, 6); AddLabel(408, 121, 0x480, "Collect Gold"); AddButton(390, 144, 0x15E1, 0x15E5, 7); AddLabel(408, 141, 0x480, "Dismiss Vendor"); AddButton(390, 162, 0x15E1, 0x15E5, 0); AddHtmlLocalized(408, 161, 120, 20, 1011012, 0x7FFF); // CANCEL } public override void OnResponse(NetState sender, RelayInfo info) { Mobile from = sender.Mobile; if (info.ButtonID == 1 || info.ButtonID == 2) // See goods or Customize m_Vendor.CheckTeleport(from); if (!m_Vendor.CanInteractWith(from, true)) return; switch (info.ButtonID) { case 1: // See goods { m_Vendor.OpenBackpack(from); break; } case 2: // Customize { from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor)); break; } case 3: // Rename Shop { m_Vendor.RenameShop(from); break; } case 4: // Rename Vendor { m_Vendor.Rename(from); break; } case 5: // Open Paperdoll { m_Vendor.DisplayPaperdollTo(from); break; } case 6: // Collect Gold { m_Vendor.CollectGold(from); break; } case 7: // Dismiss Vendor { m_Vendor.Dismiss(from); break; } } } } public class PlayerVendorCustomizeGump : Gump { private static CustomCategory[] Categories = { new CustomCategory(Layer.InnerTorso, 1011357, true, new[] { // Upper Torso new CustomItem(typeof(Shirt), 1011359, 5399), new CustomItem(typeof(FancyShirt), 1011360, 7933), new CustomItem(typeof(PlainDress), 1011363, 7937), new CustomItem(typeof(FancyDress), 1011364, 7935), new CustomItem(typeof(Robe), 1011365, 7939) }), new CustomCategory(Layer.MiddleTorso, 1011371, true, new[] { //Over chest new CustomItem(typeof(Doublet), 1011358, 8059), new CustomItem(typeof(Tunic), 1011361, 8097), new CustomItem(typeof(JesterSuit), 1011366, 8095), new CustomItem(typeof(BodySash), 1011372, 5441), new CustomItem(typeof(Surcoat), 1011362, 8189), new CustomItem(typeof(HalfApron), 1011373, 5435), new CustomItem(typeof(FullApron), 1011374, 5437) }), new CustomCategory(Layer.Shoes, 1011388, true, new[] { //Footwear new CustomItem(typeof(Sandals), 1011389, 5901), new CustomItem(typeof(Shoes), 1011390, 5904), new CustomItem(typeof(Boots), 1011391, 5899), new CustomItem(typeof(ThighBoots), 1011392, 5906) }), new CustomCategory(Layer.Helm, 1011375, true, new[] { //Hats new CustomItem(typeof(SkullCap), 1011376, 5444), new CustomItem(typeof(Bandana), 1011377, 5440), new CustomItem(typeof(FloppyHat), 1011378, 5907), new CustomItem(typeof(WideBrimHat), 1011379, 5908), new CustomItem(typeof(Cap), 1011380, 5909), new CustomItem(typeof(TallStrawHat), 1011382, 5910) }), new CustomCategory(Layer.Helm, 1015319, true, new[] { //More Hats new CustomItem(typeof(StrawHat), 1011382, 5911), new CustomItem(typeof(WizardsHat), 1011383, 5912), new CustomItem(typeof(Bonnet), 1011384, 5913), new CustomItem(typeof(FeatheredHat), 1011385, 5914), new CustomItem(typeof(TricorneHat), 1011386, 5915), new CustomItem(typeof(JesterHat), 1011387, 5916) }), new CustomCategory(Layer.Pants, 1011367, true, new[] { //Lower Torso new CustomItem(typeof(LongPants), 1011368, 5433), new CustomItem(typeof(Kilt), 1011369, 5431), new CustomItem(typeof(Skirt), 1011370, 5398) }), new CustomCategory(Layer.Cloak, 1011393, true, new[] { // Back new CustomItem(typeof(Cloak), 1011394, 5397) }), new CustomCategory(Layer.Hair, 1011395, true, new[] { // Hair new CustomItem(0x203B, 1011052), new CustomItem(0x203C, 1011053), new CustomItem(0x203D, 1011054), new CustomItem(0x2044, 1011055), new CustomItem(0x2045, 1011047), new CustomItem(0x204A, 1011050), new CustomItem(0x2047, 1011396), new CustomItem(0x2048, 1011048), new CustomItem(0x2049, 1011049) }), new CustomCategory(Layer.FacialHair, 1015320, true, new[] { //Facial Hair new CustomItem(0x2041, 1011062), new CustomItem(0x203F, 1011060), new CustomItem(0x204B, 1015321, true), new CustomItem(0x203E, 1011061), new CustomItem(0x204C, 1015322, true), new CustomItem(0x2040, 1015323), new CustomItem(0x204D, 1011401) }), new CustomCategory(Layer.FirstValid, 1011397, false, new[] { //Held items new CustomItem(typeof(FishingPole), 1011406, 3520), new CustomItem(typeof(Pickaxe), 1011407, 3717), new CustomItem(typeof(Pitchfork), 1011408, 3720), new CustomItem(typeof(Cleaver), 1015324, 3778), new CustomItem(typeof(Mace), 1011409, 3933), new CustomItem(typeof(Torch), 1011410, 3940), new CustomItem(typeof(Hammer), 1011411, 4020), new CustomItem(typeof(Longsword), 1011412, 3936), new CustomItem(typeof(GnarledStaff), 1011413, 5113) }), new CustomCategory(Layer.FirstValid, 1015325, false, new[] { //More held items new CustomItem(typeof(Crossbow), 1011414, 3920), new CustomItem(typeof(WarMace), 1011415, 5126), new CustomItem(typeof(TwoHandedAxe), 1011416, 5186), new CustomItem(typeof(Spear), 1011417, 3939), new CustomItem(typeof(Katana), 1011418, 5118), new CustomItem(typeof(Spellbook), 1011419, 3834) }) }; private Mobile m_Vendor; public PlayerVendorCustomizeGump(Mobile v, Mobile from) : base(30, 40) { m_Vendor = v; int x, y; from.CloseGump(); AddPage(0); AddBackground(0, 0, 585, 393, 5054); AddBackground(195, 36, 387, 275, 3000); AddHtmlLocalized(10, 10, 565, 18, 1011356); //
VENDOR CUSTOMIZATION MENU
AddHtmlLocalized(60, 355, 150, 18, 1011036); // OKAY AddButton(25, 355, 4005, 4007, 1); AddHtmlLocalized(320, 355, 150, 18, 1011012); // CANCEL AddButton(285, 355, 4005, 4007, 0); y = 35; for (int i = 0; i < Categories.Length; i++) { CustomCategory cat = Categories[i]; AddHtmlLocalized(5, y, 150, 25, cat.LocNumber, true); AddButton(155, y, 4005, 4007, 0, GumpButtonType.Page, i + 1); y += 25; } for (int i = 0; i < Categories.Length; i++) { CustomCategory cat = Categories[i]; AddPage(i + 1); for (int c = 0; c < cat.Entries.Length; c++) { CustomItem entry = cat.Entries[c]; x = 198 + c % 3 * 129; y = 38 + c / 3 * 67; AddHtmlLocalized(x, y, 100, entry.LongText ? 36 : 18, entry.LocNumber); if (entry.ArtNumber != 0) AddItem(x + 20, y + 25, entry.ArtNumber); AddRadio(x, y + (entry.LongText ? 40 : 20), 210, 211, false, (c << 8) + i); } if (cat.CanDye) { AddHtmlLocalized(327, 239, 100, 18, 1011402); // Color AddRadio(327, 259, 210, 211, false, 100 + i); } AddHtmlLocalized(456, 239, 100, 18, 1011403); // Remove AddRadio(456, 259, 210, 211, false, 200 + i); } } public override void OnResponse(NetState state, RelayInfo info) { if (m_Vendor.Deleted) return; Mobile from = state.Mobile; if (m_Vendor is PlayerVendor vendor && !vendor.CanInteractWith(from, true)) return; if (m_Vendor is PlayerBarkeeper barkeeper && !barkeeper.IsOwner(from)) return; if (info.ButtonID == 0) { if (m_Vendor is PlayerVendor) // do nothing for barkeeps { m_Vendor.Direction = m_Vendor.GetDirectionTo(from); m_Vendor.Animate(32, 5, 1, true, false, 0); //bow m_Vendor.SayTo(from, 1043310 + Utility.Random(12)); // a little random speech } } else if (info.ButtonID == 1 && info.Switches.Length > 0) { int cnum = info.Switches[0]; int cat = cnum % 256; int ent = cnum >> 8; if (cat < Categories.Length && cat >= 0) { if (ent < Categories[cat].Entries.Length && ent >= 0) { Item item = m_Vendor.FindItemOnLayer(Categories[cat].Layer); item?.Delete(); List items = m_Vendor.Items; for (int i = 0; item == null && i < items.Count; ++i) { Item checkitem = items[i]; Type type = checkitem.GetType(); for (int j = 0; item == null && j < Categories[cat].Entries.Length; ++j) if (type == Categories[cat].Entries[j].Type) item = checkitem; } item?.Delete(); if (Categories[cat].Layer == Layer.FacialHair) { if (m_Vendor.Female) { from.SendLocalizedMessage(1010639); // You cannot place facial hair on a woman! } else { int hue = m_Vendor.FacialHairHue; m_Vendor.FacialHairItemID = 0; m_Vendor.ProcessDelta(); // invalidate item ID for clients m_Vendor.FacialHairItemID = Categories[cat].Entries[ent].ItemID; m_Vendor.FacialHairHue = hue; } } else if (Categories[cat].Layer == Layer.Hair) { int hue = m_Vendor.HairHue; m_Vendor.HairItemID = 0; m_Vendor.ProcessDelta(); // invalidate item ID for clients m_Vendor.HairItemID = Categories[cat].Entries[ent].ItemID; m_Vendor.HairHue = hue; } else { item = Categories[cat].Entries[ent].Create(); if (item != null) { item.Layer = Categories[cat].Layer; if (!m_Vendor.EquipItem(item)) item.Delete(); } } from.SendGump(new PlayerVendorCustomizeGump(m_Vendor, from)); } } else { cat -= 100; if (cat < 100) { if (cat < Categories.Length && cat >= 0) { CustomCategory category = Categories[cat]; if (category.Layer == Layer.Hair) { new PVHairHuePicker(false, m_Vendor, from).SendTo(state); } else if (category.Layer == Layer.FacialHair) { new PVHairHuePicker(true, m_Vendor, from).SendTo(state); } else { Item item = null; List items = m_Vendor.Items; for (int i = 0; item == null && i < items.Count; ++i) { Item checkitem = items[i]; Type type = checkitem.GetType(); for (int j = 0; item == null && j < category.Entries.Length; ++j) if (type == category.Entries[j].Type) item = checkitem; } if (item != null) new PVHuePicker(item, m_Vendor, from).SendTo(state); } } } else { cat -= 100; if (cat < Categories.Length && cat >= 0) { CustomCategory category = Categories[cat]; if (category.Layer == Layer.Hair) { m_Vendor.HairItemID = 0; } else if (category.Layer == Layer.FacialHair) { m_Vendor.FacialHairItemID = 0; } else { Item item = null; List items = m_Vendor.Items; for (int i = 0; item == null && i < items.Count; ++i) { Item checkitem = items[i]; Type type = checkitem.GetType(); for (int j = 0; item == null && j < category.Entries.Length; ++j) if (type == category.Entries[j].Type) item = checkitem; } item?.Delete(); } from.SendGump(new PlayerVendorCustomizeGump(m_Vendor, from)); } } } } } private class CustomItem { public CustomItem(int itemID, int loc, bool longText = false) : this(null, itemID, loc, 0, longText) { } public CustomItem(Type type, int loc, int art = 0) : this(type, 0, loc, art) { } public CustomItem(Type type, int itemID = 0, int loc = 0, int art = 0, bool longText = false) { Type = type; ItemID = itemID; LocNumber = loc; ArtNumber = art; LongText = longText; } public Type Type{ get; } public int ItemID{ get; } public int LocNumber{ get; } public int ArtNumber{ get; } public bool LongText{ get; } public Item Create() { if (Type == null) return null; Item i = null; try { ConstructorInfo ctor = Type.GetConstructor(new Type[0]); if (ctor != null) i = ctor.Invoke(null) as Item; } catch { // ignored } return i; } } private class CustomCategory { public CustomCategory(Layer layer, int loc, bool canDye, CustomItem[] items) { Entries = items; CanDye = canDye; Layer = layer; LocNumber = loc; } public bool CanDye{ get; } public CustomItem[] Entries{ get; } public Layer Layer{ get; } public int LocNumber{ get; } } private class PVHuePicker : HuePicker { private Item m_Item; private Mobile m_Mob; private Mobile m_Vendor; public PVHuePicker(Item item, Mobile v, Mobile from) : base(item.ItemID) { m_Item = item; m_Vendor = v; m_Mob = from; } public override void OnResponse(int hue) { if (m_Item.Deleted) return; if (m_Vendor is PlayerVendor vendor && !vendor.CanInteractWith(m_Mob, true)) return; if (m_Vendor is PlayerBarkeeper barkeeper && !barkeeper.IsOwner(m_Mob)) return; m_Item.Hue = hue; m_Mob.SendGump(new PlayerVendorCustomizeGump(m_Vendor, m_Mob)); } } private class PVHairHuePicker : HuePicker { private bool m_FacialHair; private Mobile m_Mob; private Mobile m_Vendor; public PVHairHuePicker(bool facialHair, Mobile v, Mobile from) : base(0xFAB) { m_FacialHair = facialHair; m_Vendor = v; m_Mob = from; } public override void OnResponse(int hue) { if (m_Vendor.Deleted) return; if (m_Vendor is PlayerVendor vendor && !vendor.CanInteractWith(m_Mob, true)) return; if (m_Vendor is PlayerBarkeeper barkeeper && !barkeeper.IsOwner(m_Mob)) return; if (m_FacialHair) m_Vendor.FacialHairHue = hue; else m_Vendor.HairHue = hue; m_Mob.SendGump(new PlayerVendorCustomizeGump(m_Vendor, m_Mob)); } } } public class NewPlayerVendorCustomizeGump : Gump { private static HairOrBeard[] m_HairStyles = { new HairOrBeard(0x203B, 1011052), // Short new HairOrBeard(0x203C, 1011053), // Long new HairOrBeard(0x203D, 1011054), // Ponytail new HairOrBeard(0x2044, 1011055), // Mohawk new HairOrBeard(0x2045, 1011047), // Pageboy new HairOrBeard(0x204A, 1011050), // Topknot new HairOrBeard(0x2047, 1011396), // Curly new HairOrBeard(0x2048, 1011048), // Receding new HairOrBeard(0x2049, 1011049) // 2-tails }; private static HairOrBeard[] m_BeardStyles = { new HairOrBeard(0x2041, 1011062), // Mustache new HairOrBeard(0x203F, 1011060), // Short beard new HairOrBeard(0x204B, 1015321), // Short Beard & Moustache new HairOrBeard(0x203E, 1011061), // Long beard new HairOrBeard(0x204C, 1015322), // Long Beard & Moustache new HairOrBeard(0x2040, 1015323), // Goatee new HairOrBeard(0x204D, 1011401) // Vandyke }; private PlayerVendor m_Vendor; public NewPlayerVendorCustomizeGump(PlayerVendor vendor) : base(50, 50) { m_Vendor = vendor; AddBackground(0, 0, 370, 370, 0x13BE); AddImageTiled(10, 10, 350, 20, 0xA40); AddImageTiled(10, 40, 350, 20, 0xA40); AddImageTiled(10, 70, 350, 260, 0xA40); AddImageTiled(10, 340, 350, 20, 0xA40); AddAlphaRegion(10, 10, 350, 350); AddHtmlLocalized(10, 12, 350, 18, 1011356, 0x7FFF); //
VENDOR CUSTOMIZATION MENU
AddHtmlLocalized(10, 42, 150, 18, 1062459, 0x421F); //
HAIR
for (int i = 0; i < m_HairStyles.Length; i++) { HairOrBeard hair = m_HairStyles[i]; AddButton(10, 70 + i * 20, 0xFA5, 0xFA7, 0x100 | i); AddHtmlLocalized(45, 72 + i * 20, 110, 18, hair.Name, 0x7FFF); } AddButton(10, 70 + m_HairStyles.Length * 20, 0xFB1, 0xFB3, 2); AddHtmlLocalized(45, 72 + m_HairStyles.Length * 20, 110, 18, 1011403, 0x7FFF); // Remove AddButton(10, 70 + (m_HairStyles.Length + 1) * 20, 0xFA5, 0xFA7, 3); AddHtmlLocalized(45, 72 + (m_HairStyles.Length + 1) * 20, 110, 18, 1011402, 0x7FFF); // Color if (vendor.Female) { AddButton(160, 290, 0xFA5, 0xFA7, 1); AddHtmlLocalized(195, 292, 160, 18, 1015327, 0x7FFF); // Male AddHtmlLocalized(195, 312, 160, 18, 1015328, 0x421F); // Female } else { AddHtmlLocalized(160, 42, 210, 18, 1062460, 0x421F); //
BEARD
for (int i = 0; i < m_BeardStyles.Length; i++) { HairOrBeard beard = m_BeardStyles[i]; AddButton(160, 70 + i * 20, 0xFA5, 0xFA7, 0x200 | i); AddHtmlLocalized(195, 72 + i * 20, 160, 18, beard.Name, 0x7FFF); } AddButton(160, 70 + m_BeardStyles.Length * 20, 0xFB1, 0xFB3, 4); AddHtmlLocalized(195, 72 + m_BeardStyles.Length * 20, 160, 18, 1011403, 0x7FFF); // Remove AddButton(160, 70 + (m_BeardStyles.Length + 1) * 20, 0xFA5, 0xFA7, 5); AddHtmlLocalized(195, 72 + (m_BeardStyles.Length + 1) * 20, 160, 18, 1011402, 0x7FFF); // Color AddHtmlLocalized(195, 292, 160, 18, 1015327, 0x421F); // Male AddButton(160, 310, 0xFA5, 0xFA7, 1); AddHtmlLocalized(195, 312, 160, 18, 1015328, 0x7FFF); // Female } AddButton(10, 340, 0xFA5, 0xFA7, 0); AddHtmlLocalized(45, 342, 305, 18, 1060675, 0x7FFF); // CLOSE } public override void OnResponse(NetState sender, RelayInfo info) { Mobile from = sender.Mobile; if (!m_Vendor.CanInteractWith(from, true)) return; switch (info.ButtonID) { case 0: // CLOSE { m_Vendor.Direction = m_Vendor.GetDirectionTo(from); m_Vendor.Animate(32, 5, 1, true, false, 0); // bow m_Vendor.SayTo(from, 1043310 + Utility.Random(12)); // a little random speech break; } case 1: // Female/Male { if (m_Vendor.Female) { m_Vendor.BodyValue = 400; m_Vendor.Female = false; } else { m_Vendor.BodyValue = 401; m_Vendor.Female = true; m_Vendor.FacialHairItemID = 0; } from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor)); break; } case 2: // Remove hair { m_Vendor.HairItemID = 0; from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor)); break; } case 3: // Color hair { if (m_Vendor.HairItemID > 0) new PVHuePicker(m_Vendor, false, from).SendTo(from.NetState); else from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor)); break; } case 4: // Remove beard { m_Vendor.FacialHairItemID = 0; from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor)); break; } case 5: // Color beard { if (m_Vendor.FacialHairItemID > 0) new PVHuePicker(m_Vendor, true, from).SendTo(from.NetState); else from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor)); break; } default: { int hairhue = 0; if ((info.ButtonID & 0x100) != 0) // Hair style selected { int index = info.ButtonID & 0xFF; if (index >= m_HairStyles.Length) return; HairOrBeard hairStyle = m_HairStyles[index]; hairhue = m_Vendor.HairHue; m_Vendor.HairItemID = 0; m_Vendor.ProcessDelta(); m_Vendor.HairItemID = hairStyle.ItemID; m_Vendor.HairHue = hairhue; from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor)); } else if ((info.ButtonID & 0x200) != 0) // Beard style selected { if (m_Vendor.Female) return; int index = info.ButtonID & 0xFF; if (index >= m_BeardStyles.Length) return; HairOrBeard beardStyle = m_BeardStyles[index]; hairhue = m_Vendor.FacialHairHue; m_Vendor.FacialHairItemID = 0; m_Vendor.ProcessDelta(); m_Vendor.FacialHairItemID = beardStyle.ItemID; m_Vendor.FacialHairHue = hairhue; from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor)); } break; } } } private class HairOrBeard { public HairOrBeard(int itemID, int name) { ItemID = itemID; Name = name; } public int ItemID{ get; } public int Name{ get; } } private class PVHuePicker : HuePicker { private bool m_FacialHair; private Mobile m_From; private PlayerVendor m_Vendor; public PVHuePicker(PlayerVendor vendor, bool facialHair, Mobile from) : base(0xFAB) { m_Vendor = vendor; m_FacialHair = facialHair; m_From = from; } public override void OnResponse(int hue) { if (!m_Vendor.CanInteractWith(m_From, true)) return; if (m_FacialHair) m_Vendor.FacialHairHue = hue; else m_Vendor.HairHue = hue; m_From.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor)); } } } }