namespace Server.Items { public class CraftysFishingHat : BaseHat { [Constructible] public CraftysFishingHat() : base(0x1713) { } public CraftysFishingHat(Serial serial) : base(serial) { } public override int LabelNumber => 1074572; // Crafty's Fishing Hat public override int BasePhysicalResistance => 0; public override int BaseFireResistance => 5; public override int BaseColdResistance => 9; public override int BasePoisonResistance => 5; public override int BaseEnergyResistance => 5; public override int InitMinHits => 20; public override int InitMaxHits => 30; public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); list.Add(1073634); // An aquarium decoration } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }