namespace Server.Items { public class IronwoodCrown : RavenHelm { [Constructible] public IronwoodCrown() { Hue = 0x1; ArmorAttributes.SelfRepair = 3; Attributes.BonusStr = 5; Attributes.BonusDex = 5; Attributes.BonusInt = 5; } public IronwoodCrown(Serial serial) : base(serial) { } public override int LabelNumber => 1072924; // Ironwood Crown public override int BasePhysicalResistance => 10; public override int BaseFireResistance => 6; public override int BaseColdResistance => 7; public override int BasePoisonResistance => 7; public override int BaseEnergyResistance => 10; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }