namespace Server.Items { public class HolyKnightsBreastplate : PlateChest { [Constructible] public HolyKnightsBreastplate() { Hue = 0x47E; Attributes.BonusHits = 10; Attributes.ReflectPhysical = 15; } public HolyKnightsBreastplate(Serial serial) : base(serial) { } public override int LabelNumber => 1061097; // Holy Knight's Breastplate public override int ArtifactRarity => 11; public override int BasePhysicalResistance => 35; public override int InitMinHits => 255; public override int InitMaxHits => 255; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1) PhysicalBonus = 0; } } }