namespace Server.Items { public class InquisitorsResolution : PlateGloves { [Constructible] public InquisitorsResolution() { Hue = 0x4F2; Attributes.CastRecovery = 3; Attributes.LowerManaCost = 8; ArmorAttributes.MageArmor = 1; } public InquisitorsResolution(Serial serial) : base(serial) { } public override int LabelNumber => 1060206; // The Inquisitor's Resolution public override int ArtifactRarity => 10; public override int BaseColdResistance => 22; public override int BaseEnergyResistance => 17; public override int InitMinHits => 255; public override int InitMaxHits => 255; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1) { ColdBonus = 0; EnergyBonus = 0; } } } }