namespace Server.Items { public class ChainHatsuburi : BaseArmor { [Constructible] public ChainHatsuburi() : base(0x2774) { Weight = 7.0; } public ChainHatsuburi(Serial serial) : base(serial) { } public override int BasePhysicalResistance => 5; public override int BaseFireResistance => 2; public override int BaseColdResistance => 2; public override int BasePoisonResistance => 2; public override int BaseEnergyResistance => 4; public override int InitMinHits => 55; public override int InitMaxHits => 75; public override int AosStrReq => 50; public override int OldStrReq => 50; public override int ArmorBase => 3; public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }