namespace Server.Items { public class MaritimeGlasses : ElvenGlasses { [Constructible] public MaritimeGlasses() { Attributes.Luck = 150; Attributes.NightSight = 1; Attributes.ReflectPhysical = 20; Hue = 0x581; } public MaritimeGlasses(Serial serial) : base(serial) { } public override int LabelNumber => 1073364; //Maritime Reading Glasses public override int BasePhysicalResistance => 3; public override int BaseFireResistance => 4; public override int BaseColdResistance => 30; public override int BasePoisonResistance => 5; public override int BaseEnergyResistance => 3; public override int InitMinHits => 255; public override int InitMaxHits => 255; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0 && Hue == 0) Hue = 0x581; } } }