namespace Server.Items { public class EvilIdolSkull : Item { [Constructible] public EvilIdolSkull() : base(0x1F18) { } public EvilIdolSkull(Serial serial) : base(serial) { } public override int LabelNumber => 1095237; // Evil Idol public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }