namespace Server.Items { public class Vase : Item { [Constructible] public Vase() : base(0xB46) { Weight = 10; } public Vase(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class LargeVase : Item { [Constructible] public LargeVase() : base(0xB45) { Weight = 15; } public LargeVase(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SmallUrn : Item { [Constructible] public SmallUrn() : base(0x241C) { Weight = 20.0; } public SmallUrn(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }