namespace Server.Items { #region BackpackArtifact public class BackpackArtifact : BaseDecorationContainerArtifact { [Constructible] public BackpackArtifact() : base(0x9B2) { } public BackpackArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 5; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region BloodyWaterArtifact public class BloodyWaterArtifact : BaseDecorationArtifact { [Constructible] public BloodyWaterArtifact() : base(0xE23) { } public BloodyWaterArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 5; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region BooksWestArtifact public class BooksWestArtifact : BaseDecorationArtifact { [Constructible] public BooksWestArtifact() : base(0x1E25) { } public BooksWestArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 3; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region BooksNorthArtifact public class BooksNorthArtifact : BaseDecorationArtifact { [Constructible] public BooksNorthArtifact() : base(0x1E24) { } public BooksNorthArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 3; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region BooksFaceDownArtifact public class BooksFaceDownArtifact : BaseDecorationArtifact { [Constructible] public BooksFaceDownArtifact() : base(0x1E21) { } public BooksFaceDownArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 3; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region BottleArtifact public class BottleArtifact : BaseDecorationArtifact { [Constructible] public BottleArtifact() : base(0xE28) { } public BottleArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 1; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region BrazierArtifact public class BrazierArtifact : BaseDecorationArtifact { [Constructible] public BrazierArtifact() : base(0xE31) { Light = LightType.Circle150; } public BrazierArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 2; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region CocoonArtifact public class CocoonArtifact : BaseDecorationArtifact { [Constructible] public CocoonArtifact() : base(0x10DA) { } public CocoonArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 7; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region DamagedBooksArtifact public class DamagedBooksArtifact : BaseDecorationArtifact { [Constructible] public DamagedBooksArtifact() : base(0xC16) { } public DamagedBooksArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 1; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region EggCaseArtifact public class EggCaseArtifact : BaseDecorationArtifact { [Constructible] public EggCaseArtifact() : base(0x10D9) { } public EggCaseArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 5; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region GruesomeStandardArtifact public class GruesomeStandardArtifact : BaseDecorationArtifact { [Constructible] public GruesomeStandardArtifact() : base(0x428) { } public GruesomeStandardArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 5; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region LampPostArtifact public class LampPostArtifact : BaseDecorationArtifact { [Constructible] public LampPostArtifact() : base(0xB24) { Light = LightType.Circle300; } public LampPostArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 3; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region LeatherTunicArtifact public class LeatherTunicArtifact : BaseDecorationArtifact { [Constructible] public LeatherTunicArtifact() : base(0x13CA) { } public LeatherTunicArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 9; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region RockArtifact public class RockArtifact : BaseDecorationArtifact { [Constructible] public RockArtifact() : base(0x1363) { } public RockArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 1; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region RuinedPaintingArtifact public class RuinedPaintingArtifact : BaseDecorationArtifact { [Constructible] public RuinedPaintingArtifact() : base(0xC2C) { } public RuinedPaintingArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 12; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region SaddleArtifact public class SaddleArtifact : BaseDecorationArtifact { [Constructible] public SaddleArtifact() : base(0xF38) { } public SaddleArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 9; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region SkinnedDeerArtifact public class SkinnedDeerArtifact : BaseDecorationArtifact { [Constructible] public SkinnedDeerArtifact() : base(0x1E91) { } public SkinnedDeerArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 8; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region SkinnedGoatArtifact public class SkinnedGoatArtifact : BaseDecorationArtifact { [Constructible] public SkinnedGoatArtifact() : base(0x1E88) { } public SkinnedGoatArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 5; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region SkullCandleArtifact public class SkullCandleArtifact : BaseDecorationArtifact { [Constructible] public SkullCandleArtifact() : base(0x1858) { Light = LightType.Circle150; } public SkullCandleArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 1; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region StretchedHideArtifact public class StretchedHideArtifact : BaseDecorationArtifact { [Constructible] public StretchedHideArtifact() : base(0x106B) { } public StretchedHideArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 2; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region StuddedLeggingsArtifact public class StuddedLeggingsArtifact : BaseDecorationArtifact { [Constructible] public StuddedLeggingsArtifact() : base(0x13D8) { } public StuddedLeggingsArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 5; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region StuddedTunicArtifact public class StuddedTunicArtifact : BaseDecorationArtifact { [Constructible] public StuddedTunicArtifact() : base(0x13D9) { } public StuddedTunicArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 7; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion #region TarotCardsArtifact public class TarotCardsArtifact : BaseDecorationArtifact { [Constructible] public TarotCardsArtifact() : base(0x12A5) { } public TarotCardsArtifact(Serial serial) : base(serial) { } public override int ArtifactRarity => 5; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } #endregion }