namespace Server.Items { public class RingOfTheVile : GoldRing { [Constructible] public RingOfTheVile() { Hue = 0x4F7; Attributes.BonusDex = 8; Attributes.RegenStam = 6; Attributes.AttackChance = 15; Resistances.Poison = 20; } public RingOfTheVile(Serial serial) : base(serial) { } public override int LabelNumber => 1061102; // Ring of the Vile public override int ArtifactRarity => 11; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (Hue == 0x4F4) Hue = 0x4F7; } } }