namespace Server.Items { public class NightsKiss : Dagger { [Constructible] public NightsKiss() { ItemID = 0xF51; Hue = 0x455; WeaponAttributes.HitLeechHits = 40; Slayer = SlayerName.Repond; Attributes.WeaponSpeed = 30; Attributes.WeaponDamage = 35; } public NightsKiss(Serial serial) : base(serial) { } public override int LabelNumber => 1063475; public override int InitMinHits => 255; public override int InitMaxHits => 255; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }