namespace Server.Items { public class StaffOfPower : BlackStaff { [Constructible] public StaffOfPower() { Hue = 0x4F2; WeaponAttributes.MageWeapon = 15; Attributes.SpellChanneling = 1; Attributes.SpellDamage = 5; Attributes.CastRecovery = 2; Attributes.LowerManaCost = 5; } public StaffOfPower(Serial serial) : base(serial) { } public override int LabelNumber => 1070692; public override int InitMinHits => 255; public override int InitMaxHits => 255; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }