namespace Server.Items { public class HydraScale : Item { [Constructible] public HydraScale() : base(0x26B4) { LootType = LootType.Blessed; Hue = 0xC2; // TODO check } public HydraScale(Serial serial) : base(serial) { } public override int LabelNumber => 1074760; // A hydra scale. public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }