namespace Server.Items { public class MelisandesFermentedWine : GreaterExplosionPotion { [Constructible] public MelisandesFermentedWine() { Stackable = false; ItemID = 0x99B; Hue = Utility.RandomList(0xB, 0xF, 0x48D); // TODO update } public MelisandesFermentedWine(Serial serial) : base(serial) { } public override int LabelNumber => 1072114; // Melisande's Fermented Wine public override void Drink(Mobile from) { if (MondainsLegacy.CheckML(from)) base.Drink(from); } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1074502); // It looks explosive. list.Add(1075085); // Requirement: Mondain's Legacy } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }