using Server.Gumps; using Server.Network; namespace Server.Items { public class HairDye : Item { [Constructible] public HairDye() : base(0xEFF) { Weight = 1.0; } public HairDye(Serial serial) : base(serial) { } public override int LabelNumber => 1041060; // Hair Dye public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } public override void OnDoubleClick(Mobile from) { if (from.InRange(GetWorldLocation(), 1)) { from.CloseGump(); from.SendGump(new HairDyeGump(this)); } else { from.LocalOverheadMessage(MessageType.Regular, 906, 1019045); // I can't reach that. } } } public class HairDyeGump : Gump { private static HairDyeEntry[] m_Entries = { new HairDyeEntry("*****", 1602, 26), new HairDyeEntry("*****", 1628, 27), new HairDyeEntry("*****", 1502, 32), new HairDyeEntry("*****", 1302, 32), new HairDyeEntry("*****", 1402, 32), new HairDyeEntry("*****", 1202, 24), new HairDyeEntry("*****", 2402, 29), new HairDyeEntry("*****", 2213, 6), new HairDyeEntry("*****", 1102, 8), new HairDyeEntry("*****", 1110, 8), new HairDyeEntry("*****", 1118, 16), new HairDyeEntry("*****", 1134, 16) }; private HairDye m_HairDye; public HairDyeGump(HairDye dye) : base(50, 50) { m_HairDye = dye; AddPage(0); AddBackground(100, 10, 350, 355, 2600); AddBackground(120, 54, 110, 270, 5100); AddHtmlLocalized(70, 25, 400, 35, 1011013); //
Hair Color Selection Menu
AddButton(149, 328, 4005, 4007, 1); AddHtmlLocalized(185, 329, 250, 35, 1011014); // Dye my hair this color! for (int i = 0; i < m_Entries.Length; ++i) { AddLabel(130, 59 + i * 22, m_Entries[i].HueStart - 1, m_Entries[i].Name); AddButton(207, 60 + i * 22, 5224, 5224, 0, GumpButtonType.Page, i + 1); } for (int i = 0; i < m_Entries.Length; ++i) { HairDyeEntry e = m_Entries[i]; AddPage(i + 1); for (int j = 0; j < e.HueCount; ++j) { AddLabel(278 + j / 16 * 80, 52 + j % 16 * 17, e.HueStart + j - 1, "*****"); AddRadio(260 + j / 16 * 80, 52 + j % 16 * 17, 210, 211, false, i * 100 + j); } } } public override void OnResponse(NetState from, RelayInfo info) { if (m_HairDye.Deleted) return; Mobile m = from.Mobile; int[] switches = info.Switches; if (!m_HairDye.IsChildOf(m.Backpack)) { m.SendLocalizedMessage(1042010); //You must have the objectin your backpack to use it. return; } if (info.ButtonID != 0 && switches.Length > 0) { if (m.HairItemID == 0 && m.FacialHairItemID == 0) { m.SendLocalizedMessage(502623); // You have no hair to dye and cannot use this } else { // To prevent this from being exploited, the hue is abstracted into an internal list int entryIndex = switches[0] / 100; int hueOffset = switches[0] % 100; if (entryIndex >= 0 && entryIndex < m_Entries.Length) { HairDyeEntry e = m_Entries[entryIndex]; if (hueOffset >= 0 && hueOffset < e.HueCount) { int hue = e.HueStart + hueOffset; m.HairHue = hue; m.FacialHairHue = hue; m.SendLocalizedMessage(501199); // You dye your hair m_HairDye.Delete(); m.PlaySound(0x4E); } } } } else { m.SendLocalizedMessage(501200); // You decide not to dye your hair } } private class HairDyeEntry { public HairDyeEntry(string name, int hueStart, int hueCount) { Name = name; HueStart = hueStart; HueCount = hueCount; } public string Name{ get; } public int HueStart{ get; } public int HueCount{ get; } } } }