namespace Server.Items { public class TribalBerry : Item { [Constructible] public TribalBerry(int amount = 1) : base(0x9D0) { Weight = 1.0; Stackable = true; Amount = amount; Hue = 6; } public TribalBerry(Serial serial) : base(serial) { } public override int LabelNumber => 1040001; // tribal berry public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (Hue == 4) Hue = 6; } } }