using System; using Server.Factions; using Server.Mobiles; using Server.Spells; using Server.Spells.Fifth; using Server.Spells.Ninjitsu; using Server.Spells.Seventh; namespace Server.Items { public class TribalPaint : Item { [Constructible] public TribalPaint() : base(0x9EC) { Hue = 2101; Weight = 2.0; Stackable = Core.ML; } public TribalPaint(Serial serial) : base(serial) { } public override int LabelNumber => 1040000; // savage kin paint public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { if (Sigil.ExistsOn(from)) { from.SendLocalizedMessage(1010465); // You cannot disguise yourself while holding a sigil. } else if (!from.CanBeginAction()) { from.SendLocalizedMessage(501698); // You cannot disguise yourself while incognitoed. } else if (!from.CanBeginAction()) { from.SendLocalizedMessage(501699); // You cannot disguise yourself while polymorphed. } else if (TransformationSpellHelper.UnderTransformation(from)) { from.SendLocalizedMessage(501699); // You cannot disguise yourself while polymorphed. } else if (AnimalForm.UnderTransformation(from)) { from.SendLocalizedMessage(1061634); // You cannot disguise yourself while in that form. } else if (from.IsBodyMod || from.FindItemOnLayer(Layer.Helm) is OrcishKinMask) { from.SendLocalizedMessage(501605); // You are already disguised. } else { from.BodyMod = from.Female ? 184 : 183; from.HueMod = 0; if (from is PlayerMobile mobile) mobile.SavagePaintExpiration = TimeSpan.FromDays(7.0); from.SendLocalizedMessage( 1042537); // You now bear the markings of the savage tribe. Your body paint will last about a week or you can remove it with an oil cloth. Consume(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }