namespace Server.Items { public class BagOfSmokeBombs : Bag { [Constructible] public BagOfSmokeBombs(int amount = 20) { for (int i = 0; i < amount; ++i) DropItem(new SmokeBomb()); } public BagOfSmokeBombs(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }