namespace Server.Items { public class BagOfNecroReagents : Bag { [Constructible] public BagOfNecroReagents(int amount = 50) { DropItem(new BatWing(amount)); DropItem(new GraveDust(amount)); DropItem(new DaemonBlood(amount)); DropItem(new NoxCrystal(amount)); DropItem(new PigIron(amount)); } public BagOfNecroReagents(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }