namespace Server.Items { public class Aegis : HeaterShield { [Constructible] public Aegis() { Hue = 0x47E; ArmorAttributes.SelfRepair = 5; Attributes.ReflectPhysical = 15; Attributes.DefendChance = 15; Attributes.LowerManaCost = 8; } public Aegis(Serial serial) : base(serial) { } public override int LabelNumber => 1061602; // �gis public override int ArtifactRarity => 11; public override int BasePhysicalResistance => 15; public override int InitMinHits => 255; public override int InitMaxHits => 255; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1) PhysicalBonus = 0; } } }