namespace Server.Items { public class MetalKiteShield : BaseShield, IDyable { [Constructible] public MetalKiteShield() : base(0x1B74) { Weight = 7.0; } public MetalKiteShield(Serial serial) : base(serial) { } public override int BasePhysicalResistance => 0; public override int BaseFireResistance => 0; public override int BaseColdResistance => 0; public override int BasePoisonResistance => 0; public override int BaseEnergyResistance => 1; public override int InitMinHits => 45; public override int InitMaxHits => 60; public override int AosStrReq => 45; public override int ArmorBase => 16; public bool Dye(Mobile from, DyeTub sender) { if (Deleted) return false; Hue = sender.DyedHue; return true; } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (Weight == 5.0) Weight = 7.0; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); //version } } }