namespace Server.Items { public class DarkglowPotion : BasePoisonPotion { [Constructible] public DarkglowPotion() : base(PotionEffect.Darkglow) { Hue = 0x96; } public DarkglowPotion(Serial serial) : base(serial) { } public override Poison Poison => Poison.Greater; /* MUST be restored when prerequisites are done */ public override double MinPoisoningSkill => 95.0; public override double MaxPoisoningSkill => 100.0; public override int LabelNumber => 1072849; // Darkglow Poison public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }