namespace Server.Items { public class LesserExplosionPotion : BaseExplosionPotion { [Constructible] public LesserExplosionPotion() : base(PotionEffect.ExplosionLesser) { } public LesserExplosionPotion(Serial serial) : base(serial) { } public override int MinDamage => 5; public override int MaxDamage => 10; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }