namespace Server.Items { public class ParasiticPotion : BasePoisonPotion { [Constructible] public ParasiticPotion() : base(PotionEffect.Parasitic) { Hue = 0x17C; } public ParasiticPotion(Serial serial) : base(serial) { } /* public override Poison Poison => Poison.Darkglow; MUST be restored when prerequisites are done */ public override Poison Poison => Poison.Greater; public override double MinPoisoningSkill => 95.0; public override double MaxPoisoningSkill => 100.0; public override int LabelNumber => 1072848; // Parasitic Poison public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }