namespace Server.Items { public class PoisonPotion : BasePoisonPotion { [Constructible] public PoisonPotion() : base(PotionEffect.Poison) { } public PoisonPotion(Serial serial) : base(serial) { } public override Poison Poison => Poison.Regular; public override double MinPoisoningSkill => 30.0; public override double MaxPoisoningSkill => 70.0; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }