namespace Server.Items { public class TotalRefreshPotion : BaseRefreshPotion { [Constructible] public TotalRefreshPotion() : base(PotionEffect.RefreshTotal) { } public TotalRefreshPotion(Serial serial) : base(serial) { } public override double Refresh => 1.0; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }