namespace Server.Items { public class ReactiveArmorScroll : SpellScroll { [Constructible] public ReactiveArmorScroll(int amount = 1) : base(6, 0x1F2D, amount) { } public ReactiveArmorScroll(Serial ser) : base(ser) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }