namespace Server.Items { [Flippable(0x11EA, 0x11EB)] public class Sand : Item, ICommodity { [Constructible] public Sand(int amount = 1) : base(0x11EA) { Stackable = Core.ML; Weight = 1.0; } public Sand(Serial serial) : base(serial) { } public override int LabelNumber => 1044626; // sand int ICommodity.DescriptionNumber => LabelNumber; bool ICommodity.IsDeedable => true; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0 && Name == "sand") Name = null; } } }