namespace Server.Items { public class MetallicLeatherDyeTub : LeatherDyeTub { [Constructible] public MetallicLeatherDyeTub() { LootType = LootType.Blessed; } public MetallicLeatherDyeTub(Serial serial) : base(serial) { } public override CustomHuePicker CustomHuePicker => null; public override int LabelNumber => 1153495; // Metallic Leather ... public override bool MetallicHues => true; public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (Core.ML && IsRewardItem) list.Add(1076221); // 5th Year Veteran Reward } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }