using Server.Engines.Craft; namespace Server.Items { [Flippable(0xE8A, 0xE89)] public class Blowpipe : BaseTool { [Constructible] public Blowpipe() : base(0xE8A) { Weight = 4.0; Hue = 0x3B9; } [Constructible] public Blowpipe(int uses) : base(uses, 0xE8A) { Weight = 4.0; Hue = 0x3B9; } public Blowpipe(Serial serial) : base(serial) { } public override CraftSystem CraftSystem => DefGlassblowing.CraftSystem; public override int LabelNumber => 1044608; // blow pipe public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (Weight == 2.0) Weight = 4.0; } } }